[Abandoned] Nuclear Dawn (Cold War Skin Pack For WW-Nazis!)

Projects that alter game functions but do not include new maps belong here.
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.
User avatar
wildweasel
Posts: 21705
Joined: Tue Jul 15, 2003 7:33 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): A lot of them
Graphics Processor: Not Listed

Re: Nuclear Dawn (Or Cold War Skin Pack For WW-Nazis!)

Post by wildweasel »

Yeah I don't think you're able to use the img tags to link a file attachment from another post.
User avatar
Jeimuzu73
Posts: 1667
Joined: Sun Jul 03, 2011 8:44 pm
Location: Dropping today in Station Square.

Re: Nuclear Dawn (Or Cold War Skin Pack For WW-Nazis!)

Post by Jeimuzu73 »

@Vlad Bummer. I'll send it to you via PM instead.
Also, why did you use version 1 of Nazis? Version 2 has more weapons and enemies which you can replace.
VladTopol1706
Posts: 221
Joined: Tue Jun 13, 2017 6:36 pm
Location: Chile

Re: Nuclear Dawn (Or Cold War Skin Pack For WW-Nazis!)

Post by VladTopol1706 »

Jeimuzu73 wrote: Also, why did you use version 1 of Nazis? Version 2 has more weapons and enemies which you can replace.
Because V1 is easier for me to mod, github versions of V2 are more complicated for me because i use zandronum and my PC cant handle recent versions of gzdoom
User avatar
EddieMann
Posts: 524
Joined: Sun May 18, 2014 7:25 pm
Location: Arizona

Re: Nuclear Dawn (Or Cold War Skin Pack For WW-Nazis!)

Post by EddieMann »

Tried running it in QZDoom, it doesn't work for some reason.
Image
it would also be clever to use east german NVA soldiers to replace WolfSS nazis.
VladTopol1706
Posts: 221
Joined: Tue Jun 13, 2017 6:36 pm
Location: Chile

Re: Nuclear Dawn (Or Cold War Skin Pack For WW-Nazis!)

Post by VladTopol1706 »

EddieMann wrote:Tried running it in QZDoom, it doesn't work for some reason.
Image
it would also be clever to use east german NVA soldiers to replace WolfSS nazis.
Load the mod after WW-Nazis V1
User avatar
EddieMann
Posts: 524
Joined: Sun May 18, 2014 7:25 pm
Location: Arizona

Re: Nuclear Dawn (Or Cold War Skin Pack For WW-Nazis!)

Post by EddieMann »

VladTopol1706 wrote:
EddieMann wrote:Tried running it in QZDoom, it doesn't work for some reason.
Image
it would also be clever to use east german NVA soldiers to replace WolfSS nazis.
Load the mod after WW-Nazis V1
Gotcha. Also, replace the Stoner-63 with the MG3, since a high rate of fire would be appropriate for an LMG based off the MG42, plus the stoner-63 feels a bit redundant.
Last edited by EddieMann on Fri Apr 28, 2017 4:35 pm, edited 1 time in total.
User avatar
Dr_Cosmobyte
Posts: 2860
Joined: Thu Jun 04, 2015 9:07 pm
Preferred Pronouns: He/Him
Location: Killing spiders.

Re: Nuclear Dawn (Or Cold War Skin Pack For WW-Nazis!)

Post by Dr_Cosmobyte »

Okay dokey. look. 95% of the time I'm a real cool guy when it comes to anything. But this rpk was made from a request (which im very outta time to do anymore). Being a frankensprite work, it does involve another couple of guys.

I don't want people to think i said "go around and use it!" If my memory recalls it right, i asked jeimizu to credit joey td and sgt shivers, if it's the same sprite im thinking, since i can't see shit too. If it's one with only a bullet belt and an ak47 look, credit shivers Only.

THAT BEING SAID, i authorize it, and i beg you ti credit the other guys too. I loved this add-on. Keep going. But i want no troubles around me. I play by the rules.
VladTopol1706
Posts: 221
Joined: Tue Jun 13, 2017 6:36 pm
Location: Chile

Re: Nuclear Dawn (Or Cold War Skin Pack For WW-Nazis!)

Post by VladTopol1706 »

New version uploaded
- Added 3 new enemies
- Added the SKS
- Changed sprites of the AKM, RPK and PPSh-41
- Stoner 63 can carry 100 of ammo now
- Reduced enemy weapons damage
Last edited by VladTopol1706 on Tue May 02, 2017 3:20 am, edited 1 time in total.
Gideon020
Posts: 558
Joined: Mon Sep 28, 2015 3:23 am

Re: Nuclear Dawn (Or Cold War Skin Pack For WW-Nazis!)

Post by Gideon020 »

So some quick feedback.

The mod is good, nothing detracts from the core Nazis! gameplay and I'm assuming that somewhere down the line you're going to find a way to change skins but at least I can roleplay some kind of alternate universe scenario where the PC is going up against the Reich's Far Eastern Army Corps or something.

In any case, my biggest complaint is the Stoner. I would suggest either replacing it with an M60 or simply upping the magazine count to 200 like the actual LMG version had.
User avatar
Dr_Cosmobyte
Posts: 2860
Joined: Thu Jun 04, 2015 9:07 pm
Preferred Pronouns: He/Him
Location: Killing spiders.

Re: Nuclear Dawn (Or Cold War Skin Pack For WW-Nazis!)

Post by Dr_Cosmobyte »

Just two things i noticed:

- the shovel and umg43 bobbing styles are different from the rest

- the rpk sprite you are using ain't the one jeimizu suggested, so there's no need to credit me. (The img is fixed back there BTW).

Also, who made the older rpk sprites? i have made a edit of them and would like to credit.
VladTopol1706
Posts: 221
Joined: Tue Jun 13, 2017 6:36 pm
Location: Chile

Re: Nuclear Dawn (Or Cold War Skin Pack For WW-Nazis!)

Post by VladTopol1706 »

GAA1992 wrote:Just two things i noticed:

- the shovel and umg43 bobbing styles are different from the rest

- the rpk sprite you are using ain't the one jeimizu suggested, so there's no need to credit me. (The img is fixed back there BTW).

Also, who made the older rpk sprites? i have made a edit of them and would like to credit.
Wildweasel made the older RPK sprites
VladTopol1706
Posts: 221
Joined: Tue Jun 13, 2017 6:36 pm
Location: Chile

Re: Nuclear Dawn (Or Cold War Skin Pack For WW-Nazis!)

Post by VladTopol1706 »

Gideon020 wrote:So some quick feedback.

The mod is good, nothing detracts from the core Nazis! gameplay and I'm assuming that somewhere down the line you're going to find a way to change skins but at least I can roleplay some kind of alternate universe scenario where the PC is going up against the Reich's Far Eastern Army Corps or something.

In any case, my biggest complaint is the Stoner. I would suggest either replacing it with an M60 or simply upping the magazine count to 200 like the actual LMG version had.
Stoner Ammunition was raised to 100 now
Gideon020
Posts: 558
Joined: Mon Sep 28, 2015 3:23 am

Re: Nuclear Dawn (Or Cold War Skin Pack For WW-Nazis!)

Post by Gideon020 »

VladTopol1706 wrote: Stoner Ammunition was raised to 100 now
Faboo, that's good to hear. Time to download the new version and kill more commie nazis.
VladTopol1706
Posts: 221
Joined: Tue Jun 13, 2017 6:36 pm
Location: Chile

Re: Nuclear Dawn (Or Cold War Skin Pack For WW-Nazis!)

Post by VladTopol1706 »

Due to some problems with my gmail account, i will use this zdoom account, expect new updates of this mod on another topic soon.

Return to “Gameplay Mods”