The mod or addon was tested in Zandronum 3.0
Screenshots:
Spoiler:Download (New Version V1.8)
https://www.mediafire.com/file/tajof8f ... _V1.8.zip
WW-Nazis!:
https://www.doomworld.com/idgames/combos/ww-nazis
Credits:
Spoiler:
Spoiler:Download (New Version V1.8)
Spoiler:
A bit of a daft move to copy some of the stuff I just posted.skyrish10 wrote:*stuff
Enemy projectiles: i could reduce the damage of the projectiles and the guy using the baikal was moved to the hellknight spawnerJeimuzu73 wrote:This submod reminds me of a very similar Cold War mod I was working on, though the NVA there stood for the North Vietnamese Army instead of the National Volksarmee.
That said, here's a list of issues I have with the submod as of its current version:Since my mod's kinda stuck in a rut, I can lend you some sprites (angled weapons and enemies) if you need them.
- Enemy projectiles deal way too much damage, such as a shotgun guy killing me in one hit. You should really nerf the damage of these things.
- The .45 ACP Uzi doesn't really fit the SMG role well due to its measly 16-round magazine. The MAC-10 or Thompson would be better substitutes.
- The Stoner is redundant since you already have the M16, unless you make it the LMG version with a 100-round magazine.
- The RPK sprite is just fugly. Use Sgt. Shivers' sprites instead, they're way better.
- The M79 and RPG-7 ammo boxes give way too much respective ammo. Both weapons also carry too much ammo.
- The PPSh has a weird zooming bug when you switch to it.
- Are you planning to add any sniper rifles (e.g. Dragunov) or other weapons to replace the Pyrolight/UMG?
Late 80s? Interesting.VladTopol1706 wrote: Enemy projectiles: i could reduce the damage of the projectiles and the guy using the baikal was moved to the hellknight spawner
The Uzi: i dont find a substitute to the uzi because the mod is set in late 80s and the thompson smg were replaced by the M16, in reality i wanted the 45.acp smg were the M3 grease gun but i dint find any sprites for it and i am not a sprite artist to do one myself
The Stoner: i can replace it with a M60 or M249
The PPSh: this will be fixed, thanks for noticing this
M79 and RPG Ammo: this will be fixed
The RPK: can you send me Sgt.Shiver sprite?
UMG and PyroLight: obiusly this two weapons will be replaced with Nuclear Typed weapons (Because of the sub-mod name)
Thanks for pointing me this issues you have
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