The state of the Feature Suggestions forum
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I don't even understand what he said.
Vote on bugs? If you mean feature requests, we can.. just setup a poll with the request. Can anonymous guest users answer the poll, though? If they can, it wouldn't be worth it. I'd also be wary of people who'd vote immediately "no", then when the idea evolves into something more practical they couldn't change the vote.Jim wrote:How about letting people vote on bugs? If every post in this forum automatically included a poll "great idea", "good idea", "OK idea", "bad idea", and "terrible idea", maybe the controversial (and sometimes just plain bad or dumb) requests would be voted down.
Wouldn't that mean fewer people to help, then?Whatever, I just wish that ZDoom's development were more transparent.
I don't even know what this is supposed to mean.There are two reasons that every forks ZDoom
Which is exactly why being more transparent/invisible wouldn't be a good thing. Why would you wish for ZDoom development to be more transparent, then turn around and say you wish it was more open and visible? It would have to be one or the other..it is difficult to contribute to the project when you cannot see the current state of source code, or even frequent snapshots. Remember, SourceForge.net is a free host, with automatic bug management/feature request areas, web-browseable cvs, and many other things.
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What the hell are you talking about? The suggestion to use SourceForge? I would be equally happy if he used any of the other similar websites, such as http://savannah.nongnu.org/.Sniper joe wrote:Were you paid to say that jim... -_-
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I mis-typed. I meant feature requests, although voting is also done more generally for any bugs with many larger projects to let developers know what is bothering users the most. The way that is usually done is that you can only vote that you agree (or want it fixed), with no allowance for voting against bugs or feature requests.Chris wrote:I don't even understand what he said.
Vote on bugs? If you mean feature requests, we can.. just setup a poll with the request. Can anonymous guest users answer the poll, though? If they can, it wouldn't be worth it. I'd also be wary of people who'd vote immediately "no", then when the idea evolves into something more practical they couldn't change the vote.Jim wrote:How about letting people vote on bugs? If every post in this forum automatically included a poll "great idea", "good idea", "OK idea", "bad idea", and "terrible idea", maybe the controversial (and sometimes just plain bad or dumb) requests would be voted down.
Chris, since you are not a native speaker of English, I understand your confusion somewhat. However, one of the meanings for transparent isChris wrote:Wouldn't that mean fewer people to help, then?Whatever, I just wish that ZDoom's development were more transparent.
http://dictionary.reference.com/search?q=transparent wrote: 4.
a. Easily seen through or detected; obvious: transparent lies.
b. Free from guile; candid or open: transparent sincerity.
Some example of forks of ZDoom are ZDaemon, Skulltag, CSDoom, etc. In general, a fork is when someone takes a snapshot of the code and modifies it to suit their own tastes without having those changes merged back into the original project.Chris wrote:I don't even know what this is supposed to mean.There are two reasons that everyone forks ZDoom
See my earlier comment on your misunderstanding.Chris wrote:Which is exactly why being more transparent/invisible wouldn't be a good thing. Why would you wish for ZDoom development to be more transparent, then turn around and say you wish it was more open and visible? It would have to be one or the other..it is difficult to contribute to the project when you cannot see the current state of source code, or even frequent snapshots. Remember, SourceForge.net is a free host, with automatic bug management/feature request areas, web-browseable cvs, and many other things.
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Ah, I see. Could work still.. setup a poll "Yes, I like it" and "I don't really care". Polls contains total numbers, so you can just simply count the "yes" answers and ignore the "don't care"s.Jim wrote:I mis-typed. I meant feature requests, although voting is also done more generally for any bugs with many larger projects to let developers know what is bothering users the most. The way that is usually done is that you can only vote that you agree (or want it fixed), with no allowance for voting against bugs or feature requests.
Actually, I am a native English speaker. However, I took transparent to mean invisible/unseen. Either way, I see what you mean now.Chris wrote:Chris, since you are not a native speaker of English, I understand your confusion somewhat.
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Oh, I guess it might actually be more of a programmer lingo issue. However, FYI the meaning I used is actually also the usual meaning of transparency when people are refering to a process.Chris wrote:Actually, I am a native English speaker. However, I took transparent to mean invisible/unseen. Either way, I see what you mean now.Chris, since you are not a native speaker of English, I understand your confusion somewhat.
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If you looked closer, you would notice that Hirogen2 runs that site on his own, borrowing content from zdoom.org. The software available for download is not even all up-to-date. Lastly, and most importantly (to me), the source code in cvs is simply some outdated code that Hirogen2 uploaded quite awhile ago.Bio Hazard wrote:http://zdoom.sourceforge.net
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Jim wrote: Whatever, I just wish that ZDoom's development were more transparent. There are two reasons that every forks ZDoom: (1) it is the highest quality and most feature-filled port, and (2) it is difficult to contribute to the project when you cannot see the current state of source code, or even frequent snapshots.
I agree with the transparency issue. It would have made things with DECORATE certainly easier and faster if I had had access to the code myself. Even some regular progress updates would be appreciated. It's good to know what Randy is doing right now but it would be even better if he told us how far he has come with it so far.
Gladly Randy takes the contributions he can get so so far all I offered has gone in.
Coming back to the thread's topic, I still think we need guidelines. If people had some idea what kind of feature suggestions were acceptable and which were not and if Randy told from time to time that certain features will not be done for this or that reason it would help everybody to sort this out better. And that's not just features with questionable work-to-benefit ratio, something of which there had been enough here lately.
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Unfortunately, the popularity of an idea is no guide whatsoever as to its worth, or practicality.Jim wrote:How about letting people vote on bugs? If every post in this forum automatically included a poll "great idea", "good idea", "OK idea", "bad idea", and "terrible idea", maybe the controversial (and sometimes just plain bad or dumb) requests would be voted down...
Yes, many people may clamour for auto-updates, or 24-bit colour, or 3-d floors or md2 object support. Their desire for these features in no way changes the difficulty of implementation, however, and is also no reliable indication of how much the features would be used, if they were implemented.
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Yea I know. I was just pointing out that it has already been talked about. and you know what randy said? Thats right, nothing. Just like always... Randy seriously needs to speak up more. If he would just voice his oppinion, A lot of the arguing would stop...Jim wrote:If you looked closer, you would notice that Hirogen2 runs that site on his own, borrowing content from zdoom.org. The software available for download is not even all up-to-date. Lastly, and most importantly (to me), the source code in cvs is simply some outdated code that Hirogen2 uploaded quite awhile ago.
Just imagine the ZSteam thread: If randy would just say "No" that would be the end of it! there would be no more reason for graf to keep forcing his oppinion upon everyone and we could all be happy...
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