Fair comment, and thanks for the feedback but I'm happy with how the SHAWN-like textures were used.Tormentor667 wrote:By the way, the inly gripe I actually have with the map is the usage of SHAWN/SILVER-alike textures here and there (e.g. at the beginning the water tanks). The whole map has this rusty and dirty design, so the clean shawn textures feel like a foreign matter.
The initial tank area was done like that because it's similar to how it was in the original Legacy map and I wanted to echo that. Other than that, I tried to use clean/shiny only in areas where it made sense to me - e.g. pistons on machines that were moving and keeping themselves clean, antennae or piping conduits that might be made of stainless steel etc. I did grungy it up a bit with a little noise though.
Also, I was actually worried that the map was so grungy, rusty and metal that it was becoming dull and featureless (hence the "Too Much Metal...like waaay too much" comment).