Wolfen preview
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Wolfen preview
http://home.midmaine.com/~lilwhitemo/wolfen_p3.cab
My first Hexen project. Still stuff to do, but this version can at least be completed. Difficulty/Classes are implemented for the first three maps, but not the fourth. I designed it for the Cleric in mind, so anyone playing the Fighter/Mage feel free to mention any concerns.
Each class get's a fifth weapon, but it's sorta hidden. They'll recharge over time, and will indicate on the top of the screen when it get's low. I haven't decided if I'm going to allow the Tome of Power yet.
My first Hexen project. Still stuff to do, but this version can at least be completed. Difficulty/Classes are implemented for the first three maps, but not the fourth. I designed it for the Cleric in mind, so anyone playing the Fighter/Mage feel free to mention any concerns.
Each class get's a fifth weapon, but it's sorta hidden. They'll recharge over time, and will indicate on the top of the screen when it get's low. I haven't decided if I'm going to allow the Tome of Power yet.
Last edited by LilWhiteMouse on Sun Sep 14, 2003 11:43 am, edited 2 times in total.
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What, you haven't beaten the game already? All right... here goes.Biff wrote:What should the player do with the Daemon Codex?
On the "Gibbet" level, there is a room (behind a bookcase) that has a library in it. at the far end of the room, the bookcase farthest from the door looks slightly different from the others, with two empty slots in a row of books (in the middle of the shelf). You should have both of the two books at this point (Daemon Codex and the other one which name I forgot). Use both the items (like any other inventory item) on the empty spaces, they should fit, and the letters on the spines of the books should spell "KORAX". A few bookshelves will lower, so you need to get the head thing and leave the room. Not bad for a guy whose only played through the game once, eh?
I hope this doesn't spoil it for anyone. If it does, too bad!
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well... i cant beat it, but im not good at stuff thats not linear... (this wad was lookin good too, real ambiant...)
in case you wanted to know. im stuck afeter geeting the 2nd weapon (as cleric)
im gonna laugh if its a really stupid thing i overlooked
BTW anybody who didnt understand the tombstone riddle the first time is stupid... (you need to make it less obvious)
in case you wanted to know. im stuck afeter geeting the 2nd weapon (as cleric)
im gonna laugh if its a really stupid thing i overlooked
BTW anybody who didnt understand the tombstone riddle the first time is stupid... (you need to make it less obvious)

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I found a bug.After first getting to the fourth area(with the sea of lava), I decided to make a break for the tower out in the distance. I got there, went in the room at the bottom and hit the switch, and made my way up the spiral staircase(there's a missing lower texture on the stairwa, btw). When I reached the top, I met up with the Death Wyvern but it was dormant, and nothing I could do to wake it up/kill it, nor could I find a way back down. I could also jump off the side, where there was nothing except lava to kill myself in(the fall didn't kill me). I've been playing as the mage.
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