[v1.0.2] DamNums - Universal Damage Numbers
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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Re: [v1.0.2] DamNums - Universal Damage Numbers
can someone show me each preview of each font in this minimod?
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Re: [v1.0.2] DamNums - Universal Damage Numbers
Why won't you check it yourself?sulflix wrote:can someone show me each preview of each font in this minimod?
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Re: [v1.0.2] DamNums - Universal Damage Numbers
checking each and every option and testing it each time you switch to another one is time consuming
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Re: [v1.0.2] DamNums - Universal Damage Numbers
Which is exactly why it's likely that nobody else will do it for you, either.sulflix wrote:checking each and every option and testing it each time you switch to another one is time consuming

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Re: [v1.0.2] DamNums - Universal Damage Numbers
I've gone through the fonts multiple times, and its not that time consuming. Tedious, yes. But just shoot something with a pistol, change the font, shoot it again, repeat. It doesn't take that long. 

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Re: [v1.0.2] DamNums - Universal Damage Numbers
gahddammitwildweasel wrote:Which is exactly why it's likely that nobody else will do it for you, either.sulflix wrote:checking each and every option and testing it each time you switch to another one is time consuming
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Re: [v1.0.2] DamNums - Universal Damage Numbers
When used with Gore mods, there is a strange situation where you cannot see due to blood. Is it possible for the numbers to appear over the blood?
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Re: [v1.0.2] DamNums - Universal Damage Numbers
On Gitub there is only up to 1.0.1 version for download.
Could someone tell me how to get the 1.0.2 one?
Could someone tell me how to get the 1.0.2 one?