Lithium 1.6.1 (Jan. 24, 2019)

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Re: Lithium 1.6.1 (Jan. 24, 2019)

Postby Marrub » Sun May 05, 2019 9:01 pm

Alexagon wrote:1. How do I get the armor interface? I've seen some gameplay videos and they start the game with it already visible.

You'll get it upon defeating a phantom.

Alexagon wrote:2. Is there a max ammo capacity for only certain weapons?

Some of the weapons have infinite ammo.

Alexagon wrote:3. Is it impossible to run without the movement augment activated? It makes my movements feel too jerky and unnatural and I'd rather disable it but without I move too slowly.

Walking is disabled with it on to make room for dodging. There are a few reasons for this:
  • Not adding new keys is a priority.
  • Most doom maps are big enough to allow always running. I don't like making decisions for the player, but because of the first reason, I had to in this case.
  • Most projectiles in Lithium are faster, so moving faster is almost necessary.
I could add an option to disable dodging if you want.
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Re: Lithium 1.6.1 (Jan. 24, 2019)

Postby dawnbreez » Sun May 12, 2019 3:43 am

Downloaded latest master, and ran with GZDoom 4.0. I keep getting "ACS call to unknown class in script function" errors, seemingly with a different class each time (sometimes it's "Confont.Confont", in the titlemap it's "Lith_TitleCyberdemon.Lith_TitleCyberdemon", one time it was just a ".").
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Re: Lithium 1.6.1 (Jan. 24, 2019)

Postby Marrub » Sun May 12, 2019 9:34 am

dawnbreez wrote:Downloaded latest master, and ran with GZDoom 4.0. I keep getting "ACS call to unknown class in script function" errors, seemingly with a different class each time (sometimes it's "Confont.Confont", in the titlemap it's "Lith_TitleCyberdemon.Lith_TitleCyberdemon", one time it was just a ".").

The current version is broken. I did some refactoring that should have changed nothing at all and somehow it broke completely. Try this.

EDIT: Reset the master branch, the broken commits are now in a separate branch.
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Re: Lithium 1.6.1 (Jan. 24, 2019)

Postby SMG54321 » Fri May 17, 2019 6:48 pm

Hey I've been getting a error while parsing DECORATE scrips and won't let me play. It's just this mod too. can you look into it?
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Re: Lithium 1.6.1 (Jan. 24, 2019)

Postby wildweasel » Fri May 17, 2019 9:01 pm

SMG54321 wrote:Hey I've been getting a error while parsing DECORATE scrips and won't let me play. It's just this mod too. can you look into it?

Would need more info - what's the error message, and what version of GZDoom?
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Re: Lithium 1.6.1 (Jan. 24, 2019)

Postby Marrub » Fri May 17, 2019 9:02 pm

SMG54321 wrote:Hey I've been getting a error while parsing DECORATE scrips and won't let me play. It's just this mod too. can you look into it?

Use the Git version of Lithium or downgrade GZDoom to 3.7.2.
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