D4D - v3 Alpha 8.8 Final (11/22/2020)
-
- Posts: 8208
- Joined: Sun Jan 28, 2007 3:55 pm
- Preferred Pronouns: He/Him
- Operating System Version (Optional): Windows 10
- Graphics Processor: nVidia with Vulkan support
- Location: GZBoomer Town
Re: D4D - v3 Alpha 7 (06/05/2017) Akimbo Update Pt 1
V7 released. Grab it on the front page. Please read the changelog for a list of known quirks and not yet implemented features. Make sure you set up your keybinds!
I would like for everyone to try and break it as thoroughly as possible.
I would like for everyone to try and break it as thoroughly as possible.
-
- Posts: 1164
- Joined: Mon Oct 05, 2015 8:37 am
Re: D4D - v3 Alpha 7 (06/05/2017) Akimbo Update Pt 1
After giving myself everything, I tried making akimboing the Shotgun and the Supershotgun. However, when I tried to swap them using the Melee button, GZDoom crashed.
You do not have the required permissions to view the files attached to this post.
-
- Posts: 8208
- Joined: Sun Jan 28, 2007 3:55 pm
- Preferred Pronouns: He/Him
- Operating System Version (Optional): Windows 10
- Graphics Processor: nVidia with Vulkan support
- Location: GZBoomer Town
Re: D4D - v3 Alpha 7 (06/05/2017) Akimbo Update Pt 1
Fixed. To stay on top of the fixes, you can use the Bleeding Edge version.
-
- Posts: 1164
- Joined: Mon Oct 05, 2015 8:37 am
Re: D4D - v3 Alpha 7 (06/05/2017) Akimbo Update Pt 1
When trying to use the Mobile Turret while Akimboing the Rocket Launcher and the Chaingun (in that order), the Chaingun just disappears and trying to swap weapons tells me I cannot because I am currently firing.
-
- Posts: 8208
- Joined: Sun Jan 28, 2007 3:55 pm
- Preferred Pronouns: He/Him
- Operating System Version (Optional): Windows 10
- Graphics Processor: nVidia with Vulkan support
- Location: GZBoomer Town
Re: D4D - v3 Alpha 7 (06/05/2017) Akimbo Update Pt 1
I should've just outright disabled the secondary on all those weapons. I'll do that now. They're not ready for secondary yet.
Weapons that have passive mods or secondaries built into them however are fine to use. Not the mod ones.
Weapons that have passive mods or secondaries built into them however are fine to use. Not the mod ones.
-
- Posts: 1164
- Joined: Mon Oct 05, 2015 8:37 am
Re: D4D - v3 Alpha 7 (06/05/2017) Akimbo Update Pt 1
Good idea. Besides, I really do not see how even Doomguy could be using the Mobile Turret efficiently while holding two weapons at once.
It just feels too over the top, even for this mod.
It just feels too over the top, even for this mod.

-
- Posts: 8208
- Joined: Sun Jan 28, 2007 3:55 pm
- Preferred Pronouns: He/Him
- Operating System Version (Optional): Windows 10
- Graphics Processor: nVidia with Vulkan support
- Location: GZBoomer Town
Re: D4D - v3 Alpha 7 (06/05/2017) Akimbo Update Pt 1
Allow me to counter with a question: Ever wondered why the BFG is sideways? 

-
- Posts: 469
- Joined: Sat Apr 16, 2016 6:01 am
- Preferred Pronouns: She/Her
Re: D4D - v3 Alpha 7 (06/05/2017) Akimbo Update Pt 1
So, a few bugs regarding the Static Rifle in Akimbo:
First of all, firing while the Static Rifle is the weapon on the left causes this to happen: https://streamable.com/mjnvp
Second of all, firing while the Static Rifle is on the right causes weird visual bugs, firing the left gun while firing the Static Rifle on the right causes the left gun to never stop firing (and causes the Akimbo weapon to become unswitchable), and the Static Rifle doesn't stop playing its sound when it is switched away from (in Akimbo): https://streamable.com/2lvxt
First of all, firing while the Static Rifle is the weapon on the left causes this to happen: https://streamable.com/mjnvp
Second of all, firing while the Static Rifle is on the right causes weird visual bugs, firing the left gun while firing the Static Rifle on the right causes the left gun to never stop firing (and causes the Akimbo weapon to become unswitchable), and the Static Rifle doesn't stop playing its sound when it is switched away from (in Akimbo): https://streamable.com/2lvxt
-
- Posts: 8208
- Joined: Sun Jan 28, 2007 3:55 pm
- Preferred Pronouns: He/Him
- Operating System Version (Optional): Windows 10
- Graphics Processor: nVidia with Vulkan support
- Location: GZBoomer Town
Re: D4D - v3 Alpha 7 (06/05/2017) Akimbo Update Pt 1
Give it a try now. I pushed a potential fix for it. The static rifle's offsets have been temporarily disabled though.
-
- Posts: 469
- Joined: Sat Apr 16, 2016 6:01 am
- Preferred Pronouns: She/Her
Re: D4D - v3 Alpha 7 (06/05/2017) Akimbo Update Pt 1
Alright, so, the Static Rifle is much less weird visually, but still has visual oddities, as there appear to be two guns on top of each other, with only the bottom one moving. Also, the Plasma Rifle does not stop its firing sound if it is put on the right and fired: https://streamable.com/dvdr4
-
- Posts: 8208
- Joined: Sun Jan 28, 2007 3:55 pm
- Preferred Pronouns: He/Him
- Operating System Version (Optional): Windows 10
- Graphics Processor: nVidia with Vulkan support
- Location: GZBoomer Town
Re: D4D - v3 Alpha 7 (06/05/2017) Akimbo Update Pt 1
Yeah that'll be fixed a bit later. I have to redo some of the static rifle for that but it shouldn't be hard.
Fixed the plasma rifle sounds.
Fixed the plasma rifle sounds.
-
- Posts: 333
- Joined: Thu Feb 25, 2016 2:01 pm
Re: D4D - v3 Alpha 7 (06/05/2017) Akimbo Update Pt 1
the pistol with it's secondary firing mode seems to get stuck and ya can't shoot or switch weapons
-
- Posts: 8208
- Joined: Sun Jan 28, 2007 3:55 pm
- Preferred Pronouns: He/Him
- Operating System Version (Optional): Windows 10
- Graphics Processor: nVidia with Vulkan support
- Location: GZBoomer Town
Re: D4D - v3 Alpha 7 (06/05/2017) Akimbo Update Pt 1
I pushed a commit in an attempt to address your problem. Hopefully that did it. Wasn't getting any lockups myself so I wonder how you were getting that.
-
- Posts: 333
- Joined: Thu Feb 25, 2016 2:01 pm
Re: D4D - v3 Alpha 7 (06/05/2017) Akimbo Update Pt 1
where is it?Major Cooke wrote:I pushed a commit in an attempt to address your problem. Hopefully that did it. Wasn't getting any lockups myself so I wonder how you were getting that.
-
- Posts: 28
- Joined: Sat Mar 11, 2017 11:49 am
- Graphics Processor: nVidia with Vulkan support
- Location: Stuck here on the moon
Re: D4D - v3 Alpha 7 (06/05/2017) Akimbo Update Pt 1
I found a bug where if you change weapon mods on the pistol at the start of the game, you get the Lance Mode for free.
Video of the bug: https://www.youtube.com/watch?v=PqQzNybUpoE
Video of the bug: https://www.youtube.com/watch?v=PqQzNybUpoE