Doom II: Guest Edition v1.9 + No more demo on New Episode

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Doomenator
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Re: Doom II: Guest Edition v1.6 + HD textures and Doom Metal

Post by Doomenator »

Cryomundus wrote:Hate to break this to ya, but no. That's not my responsibility, as I did not create that. That would be something you would have to add yourself.
Well it looks like you grossly overestimated their capabilities when gave this advice. In fact, to crack it open with SLADE3 or 7zip to get at the credits for you is not doable. But, just a few reasonably quick steps.
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Cryomundus
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Re: Doom II: Guest Edition v1.6 + HD textures and Doom Metal

Post by Cryomundus »

I don't get why all of a sudden you and guest6777 are getting all worked up over this, acting as if I need to do your work. It really comes down to the creator's responsibilty to credit those who's works they have included in their project.

Also, I'm pretty sure this has the xbox "No Rest For The Living" episode included.
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wildweasel
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Re: Doom II: Guest Edition v1.6 + HD textures and Doom Metal

Post by wildweasel »

Cryomundus wrote:Also, I'm pretty sure this has the xbox "No Rest For The Living" episode included.
Alright, I guess it's time I actually inspect the file thoroughly myself...
  • Zalewa and TheAgaures need credit in the OP for the inclusion of SimpleMonsters.wad.
  • There are a lot of ZDoom Monster Pack and Realm667 monsters in AdvancedMonsters.wad and Advanced2Monsters.wad that, while they have credits in the Decorate file, are buried too deep for most people to notice.
  • Yes, d2ge.wad includes No Rest For The Living which is still sold and should not be distributed for free.
  • As a matter of fact....are any of these maps and resources yours to distribute?
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guest6777
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Re: Doom II: Guest Edition v1.6 + HD textures and Doom Metal

Post by guest6777 »

Stop it, for Christ's sake, this is getting boring.

See the other boss battles projects, also have monster credits inside the wad and do not need on the topic.

Besides, you people who say boring things are going overboard.
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Big C
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Re: Doom II: Guest Edition v1.6 + HD textures and Doom Metal

Post by Big C »

I don't think saying stuff like that is a good idea when the moderators (i.e. the guys with green names) are talking to you.
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NeuralStunner
 
 
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Re: Doom II: Guest Edition v1.6 + HD textures and Doom Metal

Post by NeuralStunner »

Project Posting:
Cutmanmike wrote:9) Always give credit to everybody whose resources you have used in your .WAD. People do not appreciate having their works put in other's mods without credit to them. If you do not know who to credit, post the resources with missing credits, so that someone else, possibly the original author, can state who made it.
Mandatory Community Rules:
wildweasel wrote:The following MAY NOT BE POSTED in forum threads, replies, avatars, signatures, Projects, or off-site links:
[...]
  • Warez/pirated software, ROMs, or any links to sites containing such things. Sorry, but this includes "Abandonware" links as well!
[...]
  • Full versions of any commercial games that are not EXPLICITLY deemed free for redistribution by their original authors. Again, "Abandonware" does NOT mean "free for redistribution!"
  • In particular, full versions of any commercial game supported by ZDoom. Please don't include doom.wad, doom2.wad, or any other game IWAD in your Project post! Look into Freedoom instead if your project needs to be standalone!
  • Any other copyrighted media to which you do not own distribution rights.
If this is really too boring for you, perhaps "fix this or your links will be removed and your project thread closed" will bring some much-needed excitement to the situation.
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guest6777
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Re: Doom II: Guest Edition v1.6 + HD textures and Doom Metal

Post by guest6777 »

NeuralStunner wrote:Project Posting:
Cutmanmike wrote:9) Always give credit to everybody whose resources you have used in your .WAD. People do not appreciate having their works put in other's mods without credit to them. If you do not know who to credit, post the resources with missing credits, so that someone else, possibly the original author, can state who made it.
Mandatory Community Rules:
wildweasel wrote:The following MAY NOT BE POSTED in forum threads, replies, avatars, signatures, Projects, or off-site links:
[...]
  • Warez/pirated software, ROMs, or any links to sites containing such things. Sorry, but this includes "Abandonware" links as well!
[...]
  • Full versions of any commercial games that are not EXPLICITLY deemed free for redistribution by their original authors. Again, "Abandonware" does NOT mean "free for redistribution!"
  • In particular, full versions of any commercial game supported by ZDoom. Please don't include doom.wad, doom2.wad, or any other game IWAD in your Project post! Look into Freedoom instead if your project needs to be standalone!
  • Any other copyrighted media to which you do not own distribution rights.
If this is really too boring for you, perhaps "fix this or your links will be removed and your project thread closed" will bring some much-needed excitement to the situation.
Sorry, you want me to remove what in the project ?? episode No Rest for the Living?
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guest6777
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Re: Doom II: Guest Edition v1.6 + HD textures and Doom Metal

Post by guest6777 »

Removed episode No Rest for the Living.

Those who bought the doom 3 bfg and also doom 2 master levels will me put the link in the description of my video, but this link will be what will have everything included in the master levels and no rest for the living.
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Cryomundus
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Re: Doom II: Guest Edition v1.6 + HD textures and Doom Metal

Post by Cryomundus »

Technically speaking, you're still distrubuting both the master levels and no rest for the living, even if its not directly in the op, its stil 2 clicks away from getting to it. I'd recommend getting rid of those entirely, and not distribute them, as they are still being sold.
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guest6777
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Re: Doom II: Guest Edition v1.6 + HD textures and Doom Metal

Post by guest6777 »

Cryomundus wrote:Technically speaking, you're still distrubuting both the master levels and no rest for the living, even if its not directly in the op, its stil 2 clicks away from getting to it. I'd recommend getting rid of those entirely, and not distribute them, as they are still being sold.
I gave a notice in my description video to buy these 2 games, Doom 2 Master Levels and Doom 3 BFG Edition.
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wildweasel
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Re: Doom II: Guest Edition v1.6 + HD textures and Doom Metal

Post by wildweasel »

But you're still sharing them illegally. It's not just a forum rule you're breaking here, IT'S THE LAW.
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guest6777
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Re: Doom II: Guest Edition v1.6 + HD textures and Doom Metal

Post by guest6777 »

wildweasel wrote:But you're still sharing them illegally. It's not just a forum rule you're breaking here, IT'S THE LAW.
Calm man, I removed the exclusive episode of xbox 360.
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wildweasel
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Re: Doom II: Guest Edition v1.6 + HD textures and Doom Metal

Post by wildweasel »

And the master levels? Sorry to keep hounding you like this but it has to be done.
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guest6777
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Re: Doom II: Guest Edition v1.6 + HD textures and Doom Metal

Post by guest6777 »

wildweasel wrote:And the master levels? Sorry to keep hounding you like this but it has to be done.
I removed too
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guest6777
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Re: Doom II: Guest Edition v1.7 + HD textures and Doom Metal

Post by guest6777 »

Version 1.7

1- I added more new monsters
2- I changed a few small things on the Castle of Baron map from episode The Return of Evil
3- I improved the final map of the episode The Return of Evil

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