Doom: Op Support Features Poll
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Hmm... After playing a few times, I have a few suggestions.
* I like the graphics for the BFG. I would keep them if I were you, even if they're ripped from strife.
* Is the Anti-Vehicle Plasma cannon really supposed to use 10 cells per shot? It seems a bit excessive.
* Shotgun shells look like ultra-huge clips. See screenshot below.
* The Freezer rifle's bullets should look like they're actually coming out of the gun. You should offset the projectile's sprites a little. Also, the firing frame shouldn't look like You're seeing double. See screenshot below.
* More monster replacements! The Tchernobog cultists are great, you should add some more new types of baddies.
* I like the graphics for the BFG. I would keep them if I were you, even if they're ripped from strife.
* Is the Anti-Vehicle Plasma cannon really supposed to use 10 cells per shot? It seems a bit excessive.
* Shotgun shells look like ultra-huge clips. See screenshot below.
* The Freezer rifle's bullets should look like they're actually coming out of the gun. You should offset the projectile's sprites a little. Also, the firing frame shouldn't look like You're seeing double. See screenshot below.
* More monster replacements! The Tchernobog cultists are great, you should add some more new types of baddies.
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Which code pointer are you using to make them explode? (given that the only codepointer with blast damage is the cyber attack, which will kill you outright on most occasions)wildweasel wrote:UD: If I had it like that, they'd charge, do the damage, and then being right next to you they would use their Close Attack and explode in your face. Too much damage.
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Been a while - I'll reply to your posts in order of appearance.
2. Watch closely - it fires a rocket as well as a shotgun spread...I could tone the ammo usage down to 6 instead, being that the max is 90/180 instead of 300/600...
3. Thought I fixed that bug! Darn...
4. So THAT'S how you do it!
5. Currently working on replacements for the Lost Souls and the Pain Elementals...Souls I've confirmed the graphics for, Elementals...not sure about them yet!
1. I should find a way to make the hands into Doomguy hands - the Strife guy hands aren't very consistent.Hmm... After playing a few times, I have a few suggestions.
1. I like the graphics for the BFG. I would keep them if I were you, even if they're ripped from strife.
2. Is the Anti-Vehicle Plasma cannon really supposed to use 10 cells per shot? It seems a bit excessive.
3. Shotgun shells look like ultra-huge clips. See screenshot below.
4. The Freezer rifle's bullets should look like they're actually coming out of the gun. You should offset the projectile's sprites a little. Also, the firing frame shouldn't look like You're seeing double. See screenshot below.
5. More monster replacements! The Tchernobog cultists are great, you should add some more new types of baddies.
2. Watch closely - it fires a rocket as well as a shotgun spread...I could tone the ammo usage down to 6 instead, being that the max is 90/180 instead of 300/600...
3. Thought I fixed that bug! Darn...
4. So THAT'S how you do it!
5. Currently working on replacements for the Lost Souls and the Pain Elementals...Souls I've confirmed the graphics for, Elementals...not sure about them yet!
Yeah...should trim down the muzzle-flash frames, as they're pretty much redundant. Same goes with the Twin Eagles (look at the gun on the right when firing)...Freezer cannon troubles. Notice the nice large clip in the background.
If you do want to make maps, I'd prefer tech levels (I hate Hell levels, personally).lol...
hey wild, if you want, i guess i can make a map or two, i got way to much free time on my hands Just name the theme, i can make (im especially good at TEch and Hell levels)
I think I'm using the Player's Rocket Launcher code pointer - I have the frames set the same, just one of the next frames is set to switch over to the rocket explosion.Which code pointer are you using to make them explode? (given that the only codepointer with blast damage is the cyber attack, which will kill you outright on most occasions)
I don't even use Decorate. I'm using the DEH tag...I should work on that.If that is the clip's natural size, well, scale it down via DECORATE O_o