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DrawNumber 3, HUDFONT_DOOM, green, ammo1, 44, -29;
Spoiler:You'll get a fallback ammo print. If the current ammo is clip, or shell, or rocketammo, or cells, their colored string will overwrite that fallback print. If it's not, at least the number is printed. You'll get better compatibility with mods that have additional weapons with new ammo types.
Also, maybe creating a separate topic is worthwile, or splitting this one? It's will be more convenient to share the links to Fullscreen HUDs OP than to comments.