The Inquisitor 3D v1.4

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Jake Crusher
Posts: 47
Joined: Wed Jul 23, 2008 7:49 am
Location: Who gives a beep from where I am? :)

Re: The Inquisitor 3D v1.3

Post by Jake Crusher »

Heh, so turns out, Shad, that neither you, neither BigMemka have been not sitting idly doing nothing, eh? Definetely gotta check this thing out :)
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Muleke_Trairao
Posts: 23
Joined: Fri Jan 10, 2020 7:55 pm
Graphics Processor: nVidia (Modern GZDoom)
Location: Brazil

Re: The Inquisitor 3D v1.4

Post by Muleke_Trairao »

I gotta say, the Inquisitor trilogy is fire! Had me addicted for like a week or two! And now I'm playing Ascension! :D You guys did a fantastic job! It's been a while since games got me this hooked.

I wanna ask you about The Inquisitor 4 if that's OK. ShadT said the project is "frozen", and that available resources are planned to be used in other possible projects. When you say "frozen", do you mean canceled for good or that the development has temporarily stopped? I mean, the corresponding topic got moved to the "Abandoned/Dead Projects" section, so I can assume it's dead for good, but I wanted to ask anyway to be 100% sure.
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ShadT
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Re: The Inquisitor 3D v1.4

Post by ShadT »

I stopped work on the "Inquisitor 4" project, meaning the continuation of the first map and its storyline. But I use all the resources of this project to create other maps with a slightly modified RPG system and a new story. It is still difficult to say about the timing, because the very concept of the project is not yet completely clear, but one map has already been built. I can also say that I have several geometry-ready maps created at different times for different ideas, which may also be used.
I'll post one screenshot here.
https://i.postimg.cc/v8Wdr4b4/Screensho ... 015501.png
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Muleke_Trairao
Posts: 23
Joined: Fri Jan 10, 2020 7:55 pm
Graphics Processor: nVidia (Modern GZDoom)
Location: Brazil

Re: The Inquisitor 3D v1.4

Post by Muleke_Trairao »

ShadT wrote: Tue Jan 31, 2023 2:19 pm I stopped work on the "Inquisitor 4" project, meaning the continuation of the first map and its storyline. But I use all the resources of this project to create other maps with a slightly modified RPG system and a new story. It is still difficult to say about the timing, because the very concept of the project is not yet completely clear, but one map has already been built. I can also say that I have several geometry-ready maps created at different times for different ideas, which may also be used.
I'll post one screenshot here.
https://i.postimg.cc/v8Wdr4b4/Screensho ... 015501.png
That's awesome to hear, ShadT! I wish you all the best with that new project! :D
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Mindflower
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Joined: Fri Jan 10, 2025 12:43 am
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Re: The Inquisitor 3D v1.4

Post by Mindflower »

This project is very underrated, there's basically zero coverage on Youtube. I'm glad i found it anyway, this is great stuff. I love the Diablo Vibe, the tension, the rpg mechanics and more. also it's really challenging but for the better.

PLEASE HELP!!! I have a huge problem, a permastuck eventually.
Spoiler:
Last edited by Mindflower on Wed Jan 15, 2025 7:17 am, edited 3 times in total.

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