Like Equipment items, there will be ways to repair your gear. The easiest way to do so is by either leveling your weapon, which will completely repair it, or to pick up duplicates - also refilling it to 100%. Also, the max durability for a weapon will increase by 15% at L2, and 30% at L3.CanisLaticanis wrote:It's fine, it's fine. Not much to complain about here, but...
The problem I have with durability is that it ends up throwing off the 'soft' balance: weapons can rapidly become 'too awesome to use' due to it, making players preserve their better weapons for a big fight that never arrives. Furthermore, unless you have some way of restoring durability that shows up on common or semi-common pickups, this can actually result in some cases of levels becoming far more difficult than intended (since Doom wasn't designed with durability in mind).Mor'Ladim wrote:durability
I can 100% understand limited ammo and requiring reloads, but durability not being optional feels like a really bad idea from my end.
It may not be arcade-like, but we also have a sort of crafting system planned. This will allow you to craft duplicate weapons for the purposes of repairing, as well as other items.
If many end up being against this idea, we can just re-add the option to toggle durability on gear.