kadu522 wrote: Mikk- wrote:
- Weapon Durability - once your weapon reaches a certain level of quality it becomes 'broken', all stats are lowered and elemental effects are removed. Cannot be repaired once broken
Something is worng in this sentence,i don't think quality is the topic in discusion... just saying
hah, my bad. I was rather tired when writing that post. That being said in regards to durability, once it reaches 0 the weapon breaks completely and cannot be used - it is tossed from the player's inventory. Though you are given fair warning before a weapon breaks. Repair software can only be used on weapons that are not completely broken.
To break down durability further - there is a total 'condition' variable which represents the current durability, there is also the decay rate (a random number between 2 and 4) and a variable for the current decay. Each time the weapon is fired, the current decay is raised by one, and when that decay is equal to the decay rate, the weapon loses a point in durability. Multiple factors affect the weapon's condition and decay values, such as whether it was dropped by a monster or if it's heavily modded - factory stock weapons do not deteriorate nearly as fast as a weapon that is overloaded with powerful modules.