[Community Project] 20 Monsters Challenge [RELEASED!]
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
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Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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Re: 20 Monsters Challenge
Sign me up, I'd like to make a small 20 monster map. Should be a fun challenge.
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Re: 20 Monsters Challenge
Done.
How's the deadline, folks? Should I move it or is it fine that way?
How's the deadline, folks? Should I move it or is it fine that way?
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Re: 20 Monsters Challenge
Hey, can I send you a map that I'm making. It's a basic one. Maybe after 9:00 pm.
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Re: 20 Monsters Challenge
Sign me up, I think I can whip up something.
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Re: 20 Monsters Challenge
@Jeimuzu73: Done.
@leodoom85: Just post a link and I'll put it in the main post. As long as it fits the rules, though.
@leodoom85: Just post a link and I'll put it in the main post. As long as it fits the rules, though.
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Re: 20 Monsters Challenge
Quick question: is the map limited to 20 monsters period? Because you could have 20 placed on the map, but when 5 specific ones die you could script it to spawn 5 more elsewhere... little loophole there I think we should clear up because I'm sure it would have been asked eventually.
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Re: 20 Monsters Challenge
Damn, that's a tough question. I'm not sure what ww had in mind. He just gave me the idea by accident. I suppose it's 20 period. Later on I might make a 12 monsters at a time challenge, like suggested, A.K.A. SnapMap Simulator.
The idea of this challenge is to see how interesting a map could be with just 20 monsters overall. Give ztktx something to think about.
The map ratings will be user-based and not with a judge. It's all votes. If I can manage to fit them in the poll box... My point is that this is a small challenge with small maps. There won't be any prizes or anything, I'm doing this for the hell of it, just like everyone else, probably.
The idea of this challenge is to see how interesting a map could be with just 20 monsters overall. Give ztktx something to think about.
The map ratings will be user-based and not with a judge. It's all votes. If I can manage to fit them in the poll box... My point is that this is a small challenge with small maps. There won't be any prizes or anything, I'm doing this for the hell of it, just like everyone else, probably.
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Re: 20 Monsters Challenge
A question, can I put another sky texture, like the Plutonia sky? Because a sky can be used without the TEXTURES lump, maybe I'm wrong.
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Re: 20 Monsters Challenge
That's right, I pretty much meant twenty monsters, ever. Ztktx relies entirely too much on hordes of big monsters as a source of "challenge" and I feel like a good lesson is to see if you can make a hard level without that kind of crutch, and instead make careful use of monster placement and the occasional well placed teleport trap.Lud wrote:Damn, that's a tough question. I'm not sure what ww had in mind. He just gave me the idea by accident. I suppose it's 20 period. Later on I might make a 12 monsters at a time challenge, like suggested, A.K.A. SnapMap Simulator.
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Re: 20 Monsters Challenge
It's been so long since I made a zdoom map. Sign me in.
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Re: 20 Monsters Challenge
I can't speak for Lud, but I'd assume that would be fine.leodoom85 wrote:A question, can I put another sky texture, like the Plutonia sky? Because a sky can be used without the TEXTURES lump, maybe I'm wrong.
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Re: 20 Monsters Challenge
Sign me up. I'll try to make something.
Also, why is chaingunner on the list? I thought he's more dangerous then cacodemon.
Also, why is chaingunner on the list? I thought he's more dangerous then cacodemon.
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Re: 20 Monsters Challenge
If that is correct, then I'm ready to submit. Thanks, man.Popsoap10 wrote:I can't speak for Lud, but I'd assume that would be fine.leodoom85 wrote:A question, can I put another sky texture, like the Plutonia sky? Because a sky can be used without the TEXTURES lump, maybe I'm wrong.
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Re: 20 Monsters Challenge
Maybe, but you can't take out a Cacodemon with a few Chaingun bullets.lil'devil wrote:Also, why is chaingunner on the list? I thought he's more dangerous then cacodemon.
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Re: 20 Monsters Challenge
This sounds fun. If you still need participation you can count me in.