[Debut Release] MMDCXIV - Journey into 27 Century

New maps, and other projects whose primary focus is new maps, belong here.

Note: This forum, and all forums below it, are not for questions or troubleshooting! Threads created here are for active projects only! If you have questions please feel free to use the Editing subforums or General forum.
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.
_mental_
 
 
Posts: 3819
Joined: Sun Aug 07, 2011 4:32 am

Re: [Debut Release] MMDCXIV - Journey into 27 Century

Post by _mental_ »

MIDI player is used for a few music formats only, it has nothing to do with ambient sounds or number of channels.
As far as I know, this map has several music tracks in Ogg/Vorbis format, so choice of MIDI player is irrelevant.
User avatar
Kills_Alone
Posts: 68
Joined: Sat Oct 12, 2019 6:58 pm
Graphics Processor: nVidia (Modern GZDoom)
Location: An 808 State

Re: [Debut Release] MMDCXIV - Journey into 27 Century

Post by Kills_Alone »

Return to “Levels”