Changelog
Spoiler:Download https://www.dropbox.com/s/xdhhckyno8pyz ... 3.pk3?dl=0
-Added new weapon:Slot 5 M202 FLASH Multi-Rocket Launcher! Main fire shoots a napalm filled rocket, with alt-fire shooting a Krak Missile. Krak does tremendous damage, but has no AoE. As always, this is an early version and expect tweaks and visual upgrades. Be careful not to kill yourself with the napalm!
-New sprites for Explosive Baron Ball/Fireball! Should be easier to tell it apart now.
-Slot 5 Explosive Baron Ball cost raised from 5 to 10. Felt it was too useful, and opted to raise it's cost over lowering it's damage.
-Slot 3 Belial Main Fire shoots 6 more pellets. This is to further it from the vanilla SSG, and make it seem more like a weapon only a Baron could use.
-Slot 7 Devastation impact damage raised. As in the damage it does on direct hit, not it's AoE damage. More effective against Cybers and Spiders!
-Slot 7 Devastation secondary ball arcs changed. Should be more useful in low ceiling rooms.
-No longer roar when falling/jumping. Significantly less annoying!
-Direct impact damage of Slot 6 Explosive Baron Ball/Fireball raised. It said Cyberdemons would kneel, but didn't do nearly enough to warrant that comment. Now it does.
-Slot 6 Immolation now has GL Effects. Bright!
-Megasphere actually works now. Gives 100 mana instead of blue armor.
-NIGHTVISION! F key to trigger night vision! I couldn't figure out MENUDEFs to make the key mappable, so for now you'll have to deal. Though what else do you put on F?
-HOTFIX: First frame of Fireball hand sprites was off colored. Should be fixed now.