This translates to "stop supporting non-English mods". All other lumps are parsed with 8bit characters and make no assumptions on the codepage, transparently allowing you to use any extended 8bit encoding you want with any character set.arookas wrote:But the point was to avoid transition problems from ASCII to Unicode. The first 255 code points in Unicode are Latin-1, which corresponds to code pages such as Windows-1252, not Windows-1251. I agree with 0-127 being a better choice.
Unicode, on the other side, is not supported and probably is not going to be supported in the near future. So yea, block non-English mods, cause differences in parsing and provide no alternative.
(note that "non-English" doesn't necessarily mean "cyrillic" as well — it may be western codepage with characters like ё (this particular example is cyrillic 'yo', but you get the point)).