Fixed the mouse handling... No idea why the messagebox is being affected, since I'm not touching that code at all (was this already broken before I changed anything?), but I'll keep looking.Tormentor667 wrote:Oh yesThanks so kindly AFADoomer, this looks perfect now and the terribly looking Dialogue with overlapping text and mugs is gone
Thanksthanksthanks!!!
*EDIT*
Noticed two issues when trying it with the latest SVN, first: I can't use the mouse anymore to choose from the options. Second, if you start a new game and choose the difficulty, the "are you sure" message appears to be off-center. Would you mind trying?
EDIT: And fixed the toilet. No idea why it wasn't working before (the Actor name was set up in DIALOGUE...), but I assigned a ConversationID and added some code to make the toilet not face the player when talking.