QZDoom - ZDoom with True-Color (Version 1.3.0 released!)
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The Projects forums are ONLY for YOUR PROJECTS! If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are ONLY for YOUR PROJECTS! If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine are perfectly acceptable here too.
Please read the full rules for more details.
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- Vintage GZDoom Developer
- Posts: 3150
- Joined: Fri Apr 23, 2004 3:51 am
- Location: Spain
Re: QZDoom - ZDoom with True-Color (Version 1.3.0 released!)
I've found a problem with the xBRZ enhancements, the memory usage warning stops working as soon as you exit and enter the texture options menu again.
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- Posts: 13793
- Joined: Tue Jan 13, 2004 1:31 pm
- Preferred Pronouns: She/Her
Re: QZDoom - ZDoom with True-Color (Version 1.3.0 released!)
This needs to be reported as a bug since this is in master now. I am not sure exactly how that system was designed and I don't know how long it'll take for me to figure that out.
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- Posts: 13793
- Joined: Tue Jan 13, 2004 1:31 pm
- Preferred Pronouns: She/Her
Re: QZDoom - ZDoom with True-Color (Version 1.3.0 released!)
The remaining 12 pull requests are ones I am not willing to sign off on.
They aren't bad - I just can't assess the full consequences of accepting them, whether I should or not.
They aren't bad - I just can't assess the full consequences of accepting them, whether I should or not.