New textures

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chikokevo
Posts: 83
Joined: Tue May 31, 2016 9:42 am

New textures

Post by chikokevo »

Hello,

I got a bunch of textures, that I want imported into my new wad. How can I do that? Some of those are animated textures, that would be great to see them working :)
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Accensus
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Posts: 2383
Joined: Thu Feb 11, 2016 9:59 am

Re: New textures

Post by Accensus »

Put them between TX_START and TX_END namespaces. If you're mapping in Hexen format or UDMF, it doesn't really matter if Flats are also there. For the animated textures, see http://zdoom.org/wiki/ANIMDEFS
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