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I got a bunch of textures, that I want imported into my new wad. How can I do that? Some of those are animated textures, that would be great to see them working
Put them between TX_START and TX_END namespaces. If you're mapping in Hexen format or UDMF, it doesn't really matter if Flats are also there. For the animated textures, see http://zdoom.org/wiki/ANIMDEFS