It's the hype your inferior mod because KDiZD rules thread!

Discuss anything ZDoom-related that doesn't fall into one of the other categories.
User avatar
Phoenix
Posts: 342
Joined: Tue Sep 28, 2004 4:49 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): Windows 10
Location: Canada

Post by Phoenix »

ah! a real voxel SSG! :D where did you get that?!
User avatar
Cutmanmike
Posts: 11280
Joined: Mon Oct 06, 2003 3:41 pm
Operating System Version (Optional): Windows 10
Location: United Kingdom

Post by Cutmanmike »

looks more like a model to me. But with graphics from unreal 1 :P
User avatar
Doom
Posts: 888
Joined: Mon Sep 22, 2003 3:45 am
Location: Stuffed in your ass

Post by Doom »

Actually it's a voxelized model from JDRP (sorry for the rip), just to exemplify how relatively easy would be creating voxels for Zdoom if they are ever implemented. Animating a voxel would be even easier than animating a sprite cos you won't have to create any of the angles, just the movement.
User avatar
Phoenix
Posts: 342
Joined: Tue Sep 28, 2004 4:49 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): Windows 10
Location: Canada

Post by Phoenix »

either way, it's a win: if voxels are implemented, it'll be kickass. if they're not, i get to continue impressing people with clever fakes. :P
User avatar
Doom
Posts: 888
Joined: Mon Sep 22, 2003 3:45 am
Location: Stuffed in your ass

Post by Doom »

Your success is guaranteed :thumb:
User avatar
Xaser
 
 
Posts: 10771
Joined: Sun Jul 20, 2003 12:15 pm

Post by Xaser »

So, Phoenix, I assume that your avatar is made from foxels as well?
You really need to upload a wad with those things. :P

Also, to get back on topic...

Image

Heh. Sorry for being so generic here, but... uh... something. I seriously have no clue what I was going to say...
User avatar
Phoenix
Posts: 342
Joined: Tue Sep 28, 2004 4:49 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): Windows 10
Location: Canada

Post by Phoenix »

Xaser wrote:So, Phoenix, I assume that your avatar is made from foxels as well?
You really need to upload a wad with those things. :P
depends what you mean by "a wad with those things". if you mean a "look-at-me-i'm-a-foxel-wad" wanker showoff thing, I could do that. if you mean a wad with examples and telling people how to construct their own foxel things, no. i struggle with that sort of thing. if you mean a full-fledged wad with gameplay and a plot and whatnot, then yes. when? don't know.

and yes, my avatar is a shot from this wad. It's the first foxel demo I ever made (i called them FVoxels then), and it's quite crude compared to what I've done with them since then. They've come a long way. It's still kind of cool.
User avatar
Sir_Alien
Posts: 863
Joined: Sun Aug 29, 2004 6:15 am
Location: Sydney, Australia

Post by Sir_Alien »

Ahh, actually, I thought you did a good job with your fvoxel/foxel tutorial, it was fairly easy to understand and I went right ahead and toyed around with them.

I was fairly successful in my endeavours, so thanks!! :)
User avatar
Phoenix
Posts: 342
Joined: Tue Sep 28, 2004 4:49 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): Windows 10
Location: Canada

Post by Phoenix »

you're welcome! :)

it might interest somebody to know I am currently slogging through the act of making a "foxel builder", if you will. the idea is to make it easy to create foxel models out of graphics without fiddling around in photoshop and stuff. even though i've got the process down pat, it's still a bit too long, too convoluted and requires a few too many programs for my liking.
at first this is mainly gonna be for me, while i test it and stuff.. so, it probably won't be released for a while. but yeah (tm).

btw, what kinda stuff did you make with them, Sir_Alien? :)
User avatar
MasterOFDeath
... in rememberance ...
Posts: 2024
Joined: Sat Apr 03, 2004 10:58 am

Post by MasterOFDeath »

Holy shit, I should make voxel impse!!!!!! :laff:
User avatar
Phoenix
Posts: 342
Joined: Tue Sep 28, 2004 4:49 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): Windows 10
Location: Canada

Post by Phoenix »

did i say i was putting this out? ha ha! i meant i was keeping it, for everyone's safety.



:P
User avatar
MasterOFDeath
... in rememberance ...
Posts: 2024
Joined: Sat Apr 03, 2004 10:58 am

Post by MasterOFDeath »

I will worship whoever makes voxel impse since I am too lazy to do it myself. :P
User avatar
Doom
Posts: 888
Joined: Mon Sep 22, 2003 3:45 am
Location: Stuffed in your ass

Post by Doom »

I think these voxel models should be identical to the original sprites, that would be great, but yeah, it's some hardcore work cos you would have to draw them manually. A faster way would be the voxelized and palette-converted md2's I was talking about, but I don't like them much.

Image
User avatar
Phoenix
Posts: 342
Joined: Tue Sep 28, 2004 4:49 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): Windows 10
Location: Canada

Post by Phoenix »

yeah, those models do look off..

i tried using Ken Silverman's slab6 voxel editor a few times.


hardest. program. to use. ever.
can you say, "less keys, more gui?!"
User avatar
MasterOFDeath
... in rememberance ...
Posts: 2024
Joined: Sat Apr 03, 2004 10:58 am

Post by MasterOFDeath »

What all voxel editors are there?

Return to “General”