[WIP] Wolfenstein 3D HQ Sprites
Forum rules
Before posting your Resource, please make sure you can answer YES to any of the following questions:
Consult the Resource/Request Posting Guidelines for more information.
Please don't put requests here! They have their own forum --> here. Thank you!
Before posting your Resource, please make sure you can answer YES to any of the following questions:
- Is the resource ENTIRELY my own work?
- If no to the previous one, do I have permission from the original author?
- If no to the previous one, did I put a reasonable amount of work into the resource myself, such that the changes are noticeably different from the source that I could take credit for them?
Consult the Resource/Request Posting Guidelines for more information.
Please don't put requests here! They have their own forum --> here. Thank you!
-
-
- Posts: 16890
- Joined: Tue Oct 02, 2012 2:20 am
- Location: An ancient Escape Shuttle(No longer active here anymore)
Re: [WIP] Wolfenstein 3D HQ Sprites
Ah, most excellent! Glad you're still working on the project while taking a break. It's also important to keep the project fresh and preserved, you know!
You're doing great. Keep it up.
You're doing great. Keep it up.
-
- Posts: 48
- Joined: Sun May 07, 2017 12:10 pm
- Location: Mexico
-
- Posts: 48
- Joined: Sun May 07, 2017 12:10 pm
- Location: Mexico
Re: [WIP] Wolfenstein 3D HQ Sprites
It's done

Made for "Wolfenstein 3D JaguarPC" by JoeyTD (BeardedDoomGuy)
I'm also improving the guard sprites to fit more the Atari Jaguar aesthetic
Old

New

(The first 3 sprites are based on the DenisBelmondo ones)
And i started working on the TLM Guard sprites again.
Also i'm adding some details to fake Hitler



Made for "Wolfenstein 3D JaguarPC" by JoeyTD (BeardedDoomGuy)
I'm also improving the guard sprites to fit more the Atari Jaguar aesthetic
Old

New

(The first 3 sprites are based on the DenisBelmondo ones)
And i started working on the TLM Guard sprites again.

Also i'm adding some details to fake Hitler

-
-
- Posts: 16890
- Joined: Tue Oct 02, 2012 2:20 am
- Location: An ancient Escape Shuttle(No longer active here anymore)
Re: [WIP] Wolfenstein 3D HQ Sprites
Glad it's still going on! And i really love the enhancements you've made. I always thought ghost hitler had a fiery occult necklace, not flamethrower!
-
- Posts: 114
- Joined: Sat Mar 14, 2020 8:37 am
- Location: Some base on some planet
Re: [WIP] Wolfenstein 3D HQ Sprites
I'M COMING FOR YOU! -SNES Hans Grosse
-
-
- Posts: 16890
- Joined: Tue Oct 02, 2012 2:20 am
- Location: An ancient Escape Shuttle(No longer active here anymore)
Re: [WIP] Wolfenstein 3D HQ Sprites
Hope this project is still going or not because i recently checked Gretel Grosse's sprite and realized how better the Ringman's version was. Her hairstyle on his version looked way detailed also reminded me that she doesn't have abs-parts on her stomach in original 64x64 sprite!
EDIT: Slightly edited
So recently i renewed her sprite.
Also ZIP file of precut sprites is available!EDIT: Slightly edited
You do not have the required permissions to view the files attached to this post.
Last edited by Captain J on Mon May 24, 2021 5:15 am, edited 1 time in total.
-
- Posts: 1467
- Joined: Sun Mar 14, 2010 2:52 am
Re: [WIP] Wolfenstein 3D HQ Sprites
Pretty sure the only things left are the Spear of Destiny mission pack sprites.
-
- Posts: 78
- Joined: Sat Apr 26, 2008 7:51 pm
Re: [WIP] Wolfenstein 3D HQ Sprites
Yes, I agree. Ringman’s is much better.
-
- Posts: 47
- Joined: Tue Nov 10, 2020 10:57 am
- Location: Gondor
Re: [WIP] Wolfenstein 3D HQ Sprites
I started to make the devil incarnate
You do not have the required permissions to view the files attached to this post.
-
-
- Posts: 16890
- Joined: Tue Oct 02, 2012 2:20 am
- Location: An ancient Escape Shuttle(No longer active here anymore)
Re: [WIP] Wolfenstein 3D HQ Sprites
Might need more shading since Death Incarnate is literally covered in darkness maybe FormGen wanted to show how shadowy and mysterious he is. Looks good tho! Keep it up.
-
- Posts: 47
- Joined: Tue Nov 10, 2020 10:57 am
- Location: Gondor
Re: [WIP] Wolfenstein 3D HQ Sprites
Thanks! better now?
You do not have the required permissions to view the files attached to this post.
-
- Posts: 765
- Joined: Thu Jun 11, 2015 1:58 am
- Graphics Processor: nVidia with Vulkan support
- Location: Everywhere and nowhere.
Re: [WIP] Wolfenstein 3D HQ Sprites
I altered the SS pain sprite a little. Previously his chin was too big.
You do not have the required permissions to view the files attached to this post.
-
- Posts: 765
- Joined: Thu Jun 11, 2015 1:58 am
- Graphics Processor: nVidia with Vulkan support
- Location: Everywhere and nowhere.
Re: [WIP] Wolfenstein 3D HQ Sprites
I know it's not technically part of the program, but I've also put together rotation sprites for the Pacmen.
You do not have the required permissions to view the files attached to this post.
-
-
- Posts: 16890
- Joined: Tue Oct 02, 2012 2:20 am
- Location: An ancient Escape Shuttle(No longer active here anymore)
Re: [WIP] Wolfenstein 3D HQ Sprites
Contribution in different shape or form always helps. Cool work!
-
- Posts: 765
- Joined: Thu Jun 11, 2015 1:58 am
- Graphics Processor: nVidia with Vulkan support
- Location: Everywhere and nowhere.
Re: [WIP] Wolfenstein 3D HQ Sprites
Thanks. Has anything else been made in regards to new rotation sprites?