Project Einherjar - Final-FINAL Release

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armymen12002003
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Operating System Version (Optional): Windows 10
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Re: Project Einherjar - Final-FINAL Release

Post by armymen12002003 »

ok lol i thought so even though i love a challenge with none of the enemies infight
ImpieTwo
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Re: Project Einherjar - Final-FINAL Release

Post by ImpieTwo »

I'm not a fan of mods that don't allow infighting, so I always leave it intact. I only remove it when it poses a problem, like the bosses who only face the player.
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armymen12002003
Posts: 1366
Joined: Wed Jun 01, 2011 10:25 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): Windows 10
Graphics Processor: nVidia with Vulkan support
Location: Castle Wolfenstein

Re: Project Einherjar - Final-FINAL Release

Post by armymen12002003 »

oh ok lol
DrunkenSailor
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Re: Project Einherjar - Final-FINAL Release

Post by DrunkenSailor »

Have you considered tuning female enemies' voices to be a little bit deeper? I understand that they are supposed to be corny and unthreatening but IMO this is over the top, they sound like schoolgirls.
Otherwise I liked the mod, the winter theme and map design are pretty damn good
ImpieTwo
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Re: Project Einherjar - Final-FINAL Release

Post by ImpieTwo »

DrunkenSailor wrote:Have you considered tuning female enemies' voices to be a little bit deeper? I understand that they are supposed to be corny and unthreatening but IMO this is over the top, they sound like schoolgirls.
Otherwise I liked the mod, the winter theme and map design are pretty damn good
Glad you like it!

The voices reflect how capable the enemy is, hence the lowest-level cannon fodder sounding like dumb coeds. It's supposed to indicate how they weed out the more capable troops the further up the food chain they climb.
ImpieTwo
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Re: Project Einherjar - Final-FINAL Release

Post by ImpieTwo »

So I did some renovating here and there since retiring and rebooting the books, to make the mods reflect the changes and keep them a bit more connected continuity-wise. Biggest story change is that Ruth is now Juno's "M". ad Thea Skuld and the Vargstein clan are promoted to the recurring villains throughout Project Einherjar, to give a stronger connection to Operation Sea Wolf.


I also added the Silenced Raven M40 to the first map of each episode, tucked in one of the secret areas.
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Zaratul
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Re: Project Einherjar - Final-FINAL Release

Post by Zaratul »

I was thinking this week: maybe i play something from ImpieTwo wads. And You came with this! Perfect timing, i`m playing this right now. :)

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