It's very possible to use a long texture name for a panel here, just like this: panel="textures/paper_page1.png"; BUT, I'm not sure if it can be adjusted in the texturelump, it seems not? Might be better to just use a regular sprite.
I wonder if it's possible to adjust this text on the screen, alignment and such and if it's possible to get rid of the confirmation/close option totally, so you more or less just get text on the screen, no other input or so.
Strife's Dialog System - UDMF Flavor
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Re: Strife's Dialog System - UDMF Flavor
Post by Hipshot »
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