Heh, thanks for pointing that out, I completely missed that.
In regards to the script thing, if I knew the first thing about scripting I'd do it for sure. I'm sure there's a ton of potential bugs that'd fix in the long run. If anyone wanted to donate code I'd be grateful.
[Early] Bloodbag v0.1.5 - 4/7 weapons functional
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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- Posts: 198
- Joined: Tue Aug 14, 2012 10:16 pm
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- Posts: 198
- Joined: Tue Aug 14, 2012 10:16 pm
Re: [Early] Bloodbag v0.1.3 - 3/7 Weapons done!

Got a small update to this mod. No new weapons, but as you can see, I've changed the main character to someone who isn't Doomguy. (Aside from the player sprites and sounds) I've also fixed the recent bug mentioned on the last page regarding two left hands.
Download v0.1.4
Code: Select all
VERSION 0.1.4
===BUG FIXES===
* Modified Plasma Gun sprites to get rid of left hand.
===NEW FEATURES===
* Changed Status Bar face to the one from Zombies!. It could use some work, but it works for what I want it for.
* Recolored arm sprite to match.
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Re: [Early] Bloodbag v0.1.5 - 4/7 weapons functional
Have another update ready, now the super shotgun replacement is functional, and I've gotten sprites for all the weapons.
Download v0.1.5
Download v0.1.5
Code: Select all
VERSION 0.1.5
===NEW FEATURES===
* Added sprites for Rocket Launcher and BFG9000.
* Added functionality to Super Shotgun.
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- Posts: 198
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Re: [Early] Bloodbag v0.1.5 - 4/7 weapons functional
This is a kind of a weird request, but does anyone more skilled in programming who it's interested in this project want to take over? I've been swamped with other projects so this one keeps getting pushed back. Interest in this has kind of died off since it started so I'm hoping someone can really bring out the possibilities this project has.