Zombies Doomed My Neighbors !- Zombies Ate My Neighbors MOD

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Re: Zombies Doomed My Neighbors !- Zombies Ate My Neighbors

Postby twinkieman93 » Thu Jun 23, 2016 7:07 pm

I thought Ghoul Patrol was just what they called it in Europe. o.o
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twinkieman93
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Re: Zombies Doomed My Neighbors !- Zombies Ate My Neighbors

Postby BFG » Fri Jun 24, 2016 8:07 am

Ghoul Patrol is the sequel. A bad sequel. Though I wouldn't mind some of the resources from it ending up in this mod.

How are you going to code the Gill Men who jump out of the pools of water?
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Re: Zombies Doomed My Neighbors !- Zombies Ate My Neighbors

Postby Dude27th » Fri Jul 15, 2016 12:03 pm

New Screenshots!
Spoiler:


About the Decorate:
- The axe baby/doll and the zombie have a lower attack rate so they are more beatable now.
- Maniquies added.
- Some throwable weapons where changed to the slot 3 for a easier access to the bazooka.

About stuff:
- The maps have names now.
- New textures.
- Still can't rip properly the Bazooka sounds but I'm gonna be working on that.

So that's by now c:
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Discord: Dude27th#5480

Re: Zombies Doomed My Neighbors !- Zombies Ate My Neighbors

Postby everennui » Tue Jul 19, 2016 5:42 pm

I would love to help you in anyway that I am able.

I've created a single file .pk3 with weapons and sprites before so I could help you compile all these into one .pk3 file.

I like this MOD a lot. It's really cool.

Addendum: I played this game a lot on the SNES when I was a kid. My brother and I both remember it very fondly. I'm pretty new around the forums, but I have a desire to learn new things. I can map pretty well. I can use ACS to script a lot of different events. I know how to use DECORATE to change different attributes. I am slowly learning ANSI C... I'm struggling through the concept of arrays... so I'm not that great AT ALL, but I really like what you've done.

How can I help?
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Re: Zombies Doomed My Neighbors !- Zombies Ate My Neighbors

Postby mumblemumble » Tue Jul 19, 2016 5:53 pm

Neat, I liked the idea of zombies ate my neighbors, but didn't enjoy the execution (bad controls by todays standards) so this looks promising if its anything like it.
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Re: Zombies Doomed My Neighbors !- Zombies Ate My Neighbors

Postby Valherran » Tue Jul 19, 2016 6:31 pm

Ha! I stomped that game back in the day. I'd love to try this when it's ready. :D
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Re: Zombies Doomed My Neighbors !- Zombies Ate My Neighbors

Postby Dude27th » Tue Jul 19, 2016 7:10 pm

everennui wrote:I would love to help you in anyway that I am able.

I've created a single file .pk3 with weapons and sprites before so I could help you compile all these into one .pk3 file.

I like this MOD a lot. It's really cool.

Addendum: I played this game a lot on the SNES when I was a kid. My brother and I both remember it very fondly. I'm pretty new around the forums, but I have a desire to learn new things. I can map pretty well. I can use ACS to script a lot of different events. I know how to use DECORATE to change different attributes. I am slowly learning ANSI C... I'm struggling through the concept of arrays... so I'm not that great AT ALL, but I really like what you've done.

How can I help?


Really? That's awesome ! Yeah, I'm gonna upload then a update tomorrow or after that so , if you can compile it would be amazing ! :D
PS: It's a mess... so I'm gonna try to make it less messy to don't make it so hard to compile .-.
PS2: Also don't worry about not knowing things , I'm learning as I'm making so probably know less than you xD
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Dude27th
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Joined: 19 Jun 2016
Discord: Dude27th#5480


Re: Zombies Doomed My Neighbors !- Zombies Ate My Neighbors

Postby Dude27th » Sat Feb 15, 2020 12:59 am

r&r wrote:https://www.spriters-resource.com/resources/sheets/4/4005.png this sheet got the flame thrower weapon

https://www.spriters-resource.com/resou ... /30756.png this sheet got a flamethrower

https://realm667.com/index.php/en/armor ... -160-29963

https://realm667.com/index.php/en/armor ... amethrower

https://www.moddb.com/mods/rabid-flamet ... 1#imagebox

https://www.spriters-resource.com/resou ... 118881.png

You can use this if you like too

https://cdn.discordapp.com/attachments/ ... itfinX.png
A edit I made and put together
abit big because it's pose to be for wide screen use

https://cdn.discordapp.com/attachments/ ... xample.gif example


Thanks for these resources ! ^^
Most of these weapons/sprites I'm already aware of tho and I'm not interested in using them.
Maybe the Rabbid Flametrower would be a good fit.

Also this thread is outdated by several years!
You can get more up to date progress in my youtube channel:

And in the ModDb page as well: https://www.moddb.com/mods/zombies-doom ... ghbors-mod

I'll update this thread when I get a more complete demo out
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Dude27th
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Joined: 19 Jun 2016
Discord: Dude27th#5480

Re: Zombies Doomed My Neighbors !- Zombies Ate My Neighbors

Postby r&r » Sat Feb 15, 2020 4:11 am

Dude27th wrote:
r&r wrote:https://www.spriters-resource.com/resources/sheets/4/4005.png this sheet got the flame thrower weapon

https://www.spriters-resource.com/resou ... /30756.png this sheet got a flamethrower

https://realm667.com/index.php/en/armor ... -160-29963

https://realm667.com/index.php/en/armor ... amethrower

https://www.moddb.com/mods/rabid-flamet ... 1#imagebox

https://www.spriters-resource.com/resou ... 118881.png

You can use this if you like too

https://cdn.discordapp.com/attachments/ ... itfinX.png
A edit I made and put together
abit big because it's pose to be for wide screen use

https://cdn.discordapp.com/attachments/ ... xample.gif example


Thanks for these resources ! ^^
Most of these weapons/sprites I'm already aware of tho and I'm not interested in using them.
Maybe the Rabbid Flametrower would be a good fit.

Also this thread is outdated by several years!
You can get more up to date progress in my youtube channel:

And in the ModDb page as well: https://www.moddb.com/mods/zombies-doom ... ghbors-mod

I'll update this thread when I get a more complete demo out


Ah ok, feel free to use my flamethrower sprite for any other projects if you like
keep on the good work
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r&r
 
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