DUMP Episode 3: BFG Edition [map + weapons released]

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LogicalFallacy
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Re: DUMP Episode 3: BFG Edition [Test builds pg. 55/56]

Post by LogicalFallacy »

He's just gunning for a Mordeth award.
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simpletonnn
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Re: DUMP Episode 3: BFG Edition [Test builds pg. 55/56]

Post by simpletonnn »

are DUMP 3 and Half-Life 3 connected?
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Deviluke Roy
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Re: DUMP Episode 3: BFG Edition [Test builds pg. 55/56]

Post by Deviluke Roy »

Gez wrote:Which year?
This Year!
Beed28 wrote:All I can tell you is that Term is going to be buying and eating an insane amount of peppers by then.
All he needs to do is multiply it by zero.

EDIT:
LogicalFallacy wrote:He's just gunning for a Mordeth award.
Why.
simpletonnn wrote:are DUMP 3 and Half-Life 3 connected?
Yes.

They have threes.
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Neonspider
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Re: DUMP Episode 3: BFG Edition [Test builds pg. 55/56]

Post by Neonspider »

If it's still allowed, here's the latest latest version of The Crater. Half of the map was reworked so that the map is easier, but takes longer if that makes sense.

All texture issues and whatnot should be fixed, and stuff is way more detailed. Crappy nukage bridge thing to get to the red door was turned into an actual animated bridge now. Lighting fixes.

Removed Herobrine.
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leodoom85
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Re: DUMP Episode 3: BFG Edition [Test builds pg. 55/56]

Post by leodoom85 »

combatxtreme wrote:If it's still allowed, here's the latest latest version of The Crater. Half of the map was reworked so that the map is easier, but takes longer if that makes sense.

All texture issues and whatnot should be fixed, and stuff is way more detailed. Crappy nukage bridge thing to get to the red door was turned into an actual animated bridge now. Lighting fixes.

Removed Herobrine.
By the way, have you removed the premature exit that I posted some time ago?.
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Neonspider
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Re: DUMP Episode 3: BFG Edition [Test builds pg. 55/56]

Post by Neonspider »

Yep, every bug previously present should be fixed now, please don't hesitate to let me know if they aren't.
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leodoom85
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Re: DUMP Episode 3: BFG Edition [Test builds pg. 55/56]

Post by leodoom85 »

Ok, let you know if I catch something. In the meantime, let the peppers continues with this project.
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NeuralStunner
 
 
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Re: DUMP Episode 3: BFG Edition [Test builds pg. 55/56]

Post by NeuralStunner »

TerminusEst13 wrote:It's still being worked on.
Oh, good.

Here's a modified MIDI for my map. I made it a bit less repetitive, added an intro, made it a bit less repetetive, gave it some stereo expansion, and made it a bit less repetitive. :D
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Neonspider
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Re: DUMP Episode 3: BFG Edition [Test builds pg. 55/56]

Post by Neonspider »

Aw man that sounds awesome!
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Deviluke Roy
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Re: DUMP Episode 3: BFG Edition [Test builds pg. 55/56]

Post by Deviluke Roy »

You know, if I ever edit my map, I'm pretty sure that I'll have a share of the peppers.
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The Ultimate DooMer
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Re: DUMP Episode 3: BFG Edition [Test builds pg. 55/56]

Post by The Ultimate DooMer »

How's the boss map coming along?
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Beed28
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Re: DUMP Episode 3: BFG Edition [Test builds pg. 55/56]

Post by Beed28 »

Huh, I just dreamed about this thread, in which Terminus posted about an update (I think it was test build 13) where the "house" (I assume the hub map) is finally working, with some help he received. He also apparently put "medals" for each level, while listing the legend for each medal type (i.e. Simple, Gimmick, Short, Long, etc).

Also, for some reason, he spammed smilies in his post. :P
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leodoom85
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Re: DUMP Episode 3: BFG Edition [Test builds pg. 55/56]

Post by leodoom85 »

Beed28 wrote:Huh, I just dreamed about this thread, in which Terminus posted about an update (I think it was test build 13) where the "house" (I assume the hub map) is finally working, with some help he received. He also apparently put "medals" for each level, while listing the legend for each medal type (i.e. Simple, Gimmick, Short, Long, etc).

Also, for some reason, he spammed smilies in his post. :P
Lol.
Actually, about what you said for the medals, that's a nice idea for identifying in one word how's the map.
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leodoom85
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Re: DUMP Episode 3: BFG Edition [Test builds pg. 55/56]

Post by leodoom85 »

Oh, and by the way while waiting the released mapset (we don't know when), I'm uploading a LP of DUMP 3 in Youtube. Yesterday I uploaded maps 10 and 11.
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TerminusEst13
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Re: DUMP Episode 3: BFG Edition [Test builds pg. 55/56]

Post by TerminusEst13 »

just cleared one of the biggest hurdles

it's fucking happening

the curse of dump 3 will be lifted

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