DUMP Episode 3: BFG Edition [map + weapons released]

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simpletonnn
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Re: DUMP Episode 3: BFG Edition [Test builds pg. 55/56]

Post by simpletonnn »

BAMP

hows the progress on the weapon/map builds?
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Kinsie
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Re: DUMP Episode 3: BFG Edition [Test builds pg. 55/56]

Post by Kinsie »

simpletonnn wrote:BAMP

hows the progress on the weapon/map builds?
hahahahahahahahaaaaa
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Beed28
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Re: DUMP Episode 3: BFG Edition [Test builds pg. 55/56]

Post by Beed28 »

At this rate this is going to win the Mordeth award when this year's Cacowards rolls around.
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TerminusEst13
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Re: DUMP Episode 3: BFG Edition [Test builds pg. 55/56]

Post by TerminusEst13 »

simpletonnn wrote:BAMP

hows the progress on the weapon/map builds?
It's still being worked on.
Lately I've been swamped with mapstuff and been burned out HARD, though, so I apologize for the delay.

That's not an excuse, obviously, and I should be flogged for letting it get this late. But it isn't dead or forgotten, it's still going there bit by bit. I'm forcing myself to push through.
mumblemumble
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Re: DUMP Episode 3: BFG Edition [Test builds pg. 55/56]

Post by mumblemumble »

TerminusEst13 wrote: I should be flogged for letting it get this late.
This can be done...or you can do hideous destructor pepper death runs every week you go without decent progress on it...

.... I'm kinda evil for enjoying that video up, and enjoying it as much as I did. Thanks for that :lol:
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charcola
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Re: DUMP Episode 3: BFG Edition [Test builds pg. 55/56]

Post by charcola »

For every hour that goes with no DUMP release Terminus must double the peppers he must consume.
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Shadow Hog
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Re: DUMP Episode 3: BFG Edition [Test builds pg. 55/56]

Post by Shadow Hog »

Not a terribly realistic punishment. He'd have to consume 16,777,216 peppers by the end of the first day. 374,144,419,156,711,147,060,143,317,175,368,453,031,918,731,001,856 peppers by the end of the first week, and up to 92,537,289,398,950,870,940,028,398,541,361,245,826,297,164,983,552,492,328,825,714,470,508,751,433,275,752,444,915,676,643,171,696,540,742,381,256,647,769,999,871,944,191,701,103,114,571,826,891,603,540,250,015,524,326,325,705,641,838,924,007,751,440,909,196,452,081,155,402,449,891,024,401,596,416 peppers by the end of a 31-day month.

I think even the world's best metabolism would be hard-pressed to take 92½ treseptuagintillion peppers. (Or 92½ septentrigintillion peppers, if you prefer the European naming standards for your powers of 10. Yes, these are somehow real words.)
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TerminusEst13
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Re: DUMP Episode 3: BFG Edition [Test builds pg. 55/56]

Post by TerminusEst13 »

My wallet would weep at the grocery expenses.
Gez
 
 
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Re: DUMP Episode 3: BFG Edition [Test builds pg. 55/56]

Post by Gez »

I think you just need to set 0 as the starting quantity of peppers.
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Deviluke Roy
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Re: DUMP Episode 3: BFG Edition [Test builds pg. 55/56]

Post by Deviluke Roy »

PEEEEEEEEEEEEEEEEEPERS

Anyways, Term, do you have a release date for the DUMP 3 maps yet?
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CharlieTheGnarly
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Re: DUMP Episode 3: BFG Edition [Test builds pg. 55/56]

Post by CharlieTheGnarly »

*Marathon B.O.B. -esque teleport-in effect* I second Term's burnout feelings. Been trying to pick away at my second map (not included in DUMP 3) and haven't made progress in weeks. University sorta helps. Don't give up guys! *teleports out*
Temin_Dump
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Re: DUMP Episode 3: BFG Edition [Test builds pg. 55/56]

Post by Temin_Dump »

Hey, Terminus. I know it's been literally forever, but I finally put the textures into my map correctly, along with a few minor changes.

https://www.dropbox.com/s/7wdjy7y6f3q00 ... 5.wad?dl=0
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Deviluke Roy
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Re: DUMP Episode 3: BFG Edition [Test builds pg. 55/56]

Post by Deviluke Roy »

Heh. If this keeps up, DUMP 3 will be released in December!
Gez
 
 
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Re: DUMP Episode 3: BFG Edition [Test builds pg. 55/56]

Post by Gez »

Which year?
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Beed28
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Re: DUMP Episode 3: BFG Edition [Test builds pg. 55/56]

Post by Beed28 »

All I can tell you is that Term is going to be buying and eating an insane amount of peppers by then.

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