[1/31/2022] Doom Delta v2.5.0! (+ mapping starter kit!)
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
-
Gez
-

- Posts: 17946
- Joined: Fri Jul 06, 2007 3:22 pm
Re: [1/31/2022] Doom Delta v2.5.0! (+ mapping starter kit!)
Completely random bug report: in TEXTURES.font, HFONTY is defined with a width of 9, that gives it one column of the letter Z's pixels. It needs to be only 8 pixels wide.
-
DrPyspy
- Posts: 278
- Joined: Sat Feb 21, 2015 7:35 pm
- Operating System Version (Optional): Windows XP Gangster Edition
- Location: Utah, USA
Re: [1/31/2022] Doom Delta v2.5.0! (+ mapping starter kit!)
Hello! This is an advance notice that I will no longer be posting updates in this thread for the foreseeable future. Instead, I will be posting all future updates to the Doomworld thread. You can also check out my Twitter and my webzone!
-
armymen12002003
- Posts: 1423
- Joined: Wed Jun 01, 2011 10:25 pm
- Preferred Pronouns: He/Him
- Operating System Version (Optional): Windows 10
- Graphics Processor: nVidia with Vulkan support
- Location: Castle Wolfenstein
Re: [1/31/2022] Doom Delta v2.5.0! (+ mapping starter kit!)
Thank you for letting everyone know cause I was wondering what happened to you man