D4D - Announcement in 1st post (Jan 4th 2017)

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Mav3rick
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Re: D4D - Released! (Download 1st post)

Post by Mav3rick »

Captain J wrote:Alas, indeed it is.
:( :? well that suck
Hotshot989
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Re: D4D - Released! (Download 1st post)

Post by Hotshot989 »

Is there a cheat where you can just have a huge amount of credits just to be able to unlock all the stuff if not there should but other than that this is honestly one of the best mods I played in years, the problem with brutal doom and russian overkill, it goes way over the top way to quickly this mod is perfect combo for speed and power it feels good you lay out a bunch of the guys out I hope you keep updating it adding just enough to where the games feels just the way it is now, great job with this. :D
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bigboss96
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Re: D4D - Released! (Download 1st post)

Post by bigboss96 »

Sorry if this was answer before, but what is the Chaingun Special Mode? I've already bought both mods for the chaingun but when I press the key it says "You don't have the upgrade". Thanks again for this mod and sorry for my english.
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Doomguy5th
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Re: D4D - Released! (Download 1st post)

Post by Doomguy5th »

bigboss96 wrote:Sorry if this was answer before, but what is the Chaingun Special Mode? I've already bought both mods for the chaingun but when I press the key it says "You don't have the upgrade". Thanks again for this mod and sorry for my english.
You need to bind a key for equipping the upgrade. You can find where to bind these keys in "Options -> D4D mod options -> Customize Keybinds -> Switch Weapon Mods (or something like that)"

After you have bought an upgrade, press that key... It should work. If you want to use the alt-fire properly, hold the altfire (the button you binded for secondary fire), and click the button you binded for primary fire.
Hotshot989 wrote:Is there a cheat where you can just have a huge amount of credits just to be able to unlock all the stuff if not there should but other than that this is honestly one of the best mods I played in years, the problem with brutal doom and russian overkill, it goes way over the top way to quickly this mod is perfect combo for speed and power it feels good you lay out a bunch of the guys out I hope you keep updating it adding just enough to where the games feels just the way it is now, great job with this. :D
EDIt:
Spoiler: If you want to cheat :P
Also regarding GZDoom 2.2, for me, if I changed the gzdoom INI by setting vid_renderer to 0, GZDoom enters software mode, and entering the mod menu crashes (because GZDoom is forced to input voxels and it can't do that on software??? IDK). If I changed my zdoom INI by setting vid_renderer to 0, I can still play the mod with OpenGL and voxels perfecly (that includes the mod menu). It probably matters which INI file you edit, because it did for me, and it still worked.
Last edited by Doomguy5th on Tue Jul 19, 2016 12:26 pm, edited 3 times in total.
shotfan
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Re: D4D - Released! (Download 1st post)

Post by shotfan »

Since we are talking about credits and upgrades: how much do all the upgrades cost in total? If you find this actor that gives all upgrades, I want to know when I will have enough cash to be "justified" to spawn all the upgrades for myself.
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Major Cooke
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Re: D4D - Released! (Download 1st post)

Post by Major Cooke »

Doomguy5th wrote:STUFF THAT SHOULD NOT BE POSTED
Please take that stuff down, about the cheats. You're ruining it for others.
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DBThanatos
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Re: D4D - Released! (Download 1st post)

Post by DBThanatos »

Indeed. Please dont post this stuff so early. It spoils the entire "let's see how it plays" and is replaced for "i cheated, and i can tell weapons are OP" without a proper sense of why weapons are the way they are
shotfan
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Re: D4D - Released! (Download 1st post)

Post by shotfan »

:?:
Cheats are used only by those who want them. And I have a good reason to get that info. How something can be ruining if it is optional? I was not going to report anything about weapon power progression, but fine - if you want to establish cheat censorship here, then I guess I will contact Doomguy5th via PMs.
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Doomguy5th
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Re: D4D - Released! (Download 1st post)

Post by Doomguy5th »

Major Cooke wrote:Please take that stuff down, about the cheats. You're ruining it for others.
DBThanatos wrote:Indeed. Please dont post this stuff so early. It spoils the entire "let's see how it plays" and is replaced for "i cheated, and i can tell weapons are OP" without a proper sense of why weapons are the way they are
My bad, sorry!
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DBThanatos
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Re: D4D - Released! (Download 1st post)

Post by DBThanatos »

It's not "chat censorship". It's like spoilers. Be considerate about it.

I know I hated spoilers on series i hadnt finished watching. While this isnt exactly the same, i believe it's close :P
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wildweasel
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Re: D4D - Released! (Download 1st post)

Post by wildweasel »

It's a good case for using Spoiler tags. Remember, you can label them, too!
Spoiler: D4D cheat code spoilers within!
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DoomKrakken
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Re: D4D - Released! (Download 1st post)

Post by DoomKrakken »

Post for keeping up with this.

Looks great so far! Now I just gotta play it...
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-Ghost-
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Re: D4D - Released! (Download 1st post)

Post by -Ghost- »

Great mod! It plays very smooth, definitely feels polished. I hope you guys will be able to add in the argent energy/suit system next, or maybe the upgrades for the weapon mods, to add a little more variety. Ammo capacity in particular would be nice to boost back to regular Doom levels, and getting health/armor upgrades would be cool too.

I feel like some of the guns could use some tweaking as well, particularly the combat shotgun, pistol and HAR. They just get outclassed really quickly by the super shotgun and chaingun. This is a problem in the base Doom 4 as well, so you'd have to depart from the vanilla game balance a bit, but I think it'd be good to make all the weapons feel more useful and have solid roles to play. I mostly just find myself using the super shotgun, rocket launcher, and maybe the gauss cannon every once in awhile otherwise.
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DBThanatos
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Re: D4D - Released! (Download 1st post)

Post by DBThanatos »

I honestly feel this a rather subjective thing. I find myself using the shotgun a lot because of the explosive shot. And the HAR instead of chaingun thanks to the scope/missiles

This is the same situation as in the original games. Depending how you equip your weapons, is how you use them. I rarely use the SSG myself
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DBThanatos
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Re: D4D - Released! (New Version Jul-19, pg1)

Post by DBThanatos »

Sorry for double post. But a new version has been uploaded!

Get it in the same place. We're currently in v1.01.1

http://www.moddb.com/mods/d4d-doom4-for ... om-aka-d4d

It has bugfixes for several issues reported. Thanks to everyone for the feeback!
EDIT: And we added some love for software-renderer users. No more super ugly lasers!

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