[REL] Bratwurst RECOOKED - mod revival!

Projects that alter game functions but do not include new maps belong here.
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.
User avatar
Posts: 152
Joined: Fri May 06, 2022 9:39 pm
Location: Germany

Re: [REL] Bratwurst RECOOKED - mod revival!

Post by lulle »

Wer anderen eine Bratwurst brät,
hat ein Bratwurst Bratgerät.
User avatar
Posts: 49
Joined: Sun Nov 03, 2019 9:56 am

Re: [REL] Bratwurst RECOOKED - mod revival!

Post by devlman127 »

Wish the Harbinger of Doom was taller in game. Sure it fits with the enemies and it would just about be a doom resprite like the original one otherwise, but looking at it in game it seems very underwhelming, especially with how most doom maps have far taller ceilings. Maybe just have it as with the same boss patterns but act as just a skin similar to how the fodder skins work.

Return to “Gameplay Mods”