LedIris wrote:Miguel371xd wrote:anyone have some monster randomizer that is good with this mod? (SORRY MY ENGLISH IS BAD)
Colorful Hell is a must have

Second that. Even more with Back to Saturn X episodes.
Zhs2 wrote:GAA1992 wrote:Hmmm, i really haven't thought about Hexen, but something came to my head now: I think each class can only hold up to 4 weapons, and the game has 10(including fists). I don't know if there would be a way to do it without spawning two things at once...
There are 6 weapon spots + 9 weapon piece locations in Hexen, two weapons + 3 piece spots per class. Of course, you can put "Player.Spawnclass Any" in your player definition to spawn things at every class-specific spot over the course of a game.
Hmmm, i could use some powerups places, then... I really like Hexen, although i haven't finished any campaign mode with any class. I can study some mods out to see where to place stuff. Then, the only thing missing would be Strife and Chex Quest. Multi compatibility!
Anyway, a minor update again, this time bringing:
1/08
- took out tnt alternate fire, it's a melee attack now, for the same panzerfaust reasons. No one was using it anyway.
- changed barrel explosions again! Metal slug explosions FTW!
- added terrain lumps, thanks a LOT to LedIris and his badass mod!
- added a new kick attack, removing only one left kick that was annoying as hell.
- few unused files were removed.
- something i forgot.
- Nerfed flamethrower altfire. Too overkill in my opinion.
Download link is up!