I encountered a bug. When I use your mod "Led's Generic Weapon Mod" (Updated 2nd April, 2023) with a vanilla doom map (Ichinichi) and no other mods, I get infinite ammo with all weapons. No Dehacked.
I have no infinite ammo settings on in gzdoom. I use the doomrunner launcher.
Tested in GZDoom Version: 4.11 stable and also 4.12pre
Led's Generic Weapon Mod (UPDATED! April 2 2023)
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Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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Re: Led's Generic Weapon Mod (UPDATED! April 2 2023)
Voxels are not disabled when loading a new map
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Re: Led's Generic Weapon Mod (UPDATED! April 2 2023)
I recorded a video to test and get to know it. I had fun and I'll be recording more in the near future.
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Re: Led's Generic Weapon Mod (UPDATED! April 2 2023)
About four days late, but, happy one-year anniversary to the last update!
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Re: Led's Generic Weapon Mod (UPDATED! April 2 2023)
What do you think about the idea of making the BFG a gun that focuses on the green plasma ball instead of a "plasma hitscan shotgun that fires when the green ball hits the wall"? This is the only feature I don't like about vanilla weapons.
Also sometimes ssg and shotgun lags like crazy. Even though all performance settings are turned off. No other gun has this problem. While there is no problem even with the minigun with 6x fire rate, a base SSG shot can sometimes, alternate or not reduce 30 fps.
Also sometimes ssg and shotgun lags like crazy. Even though all performance settings are turned off. No other gun has this problem. While there is no problem even with the minigun with 6x fire rate, a base SSG shot can sometimes, alternate or not reduce 30 fps.
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Re: Led's Generic Weapon Mod (UPDATED! April 2 2023)
I found a bug:
with the "spawn modified items" option
when you take a super armor "blue" and it is below 100 armor you cannot take a normal armor "green"
with the "spawn modified items" option
when you take a super armor "blue" and it is below 100 armor you cannot take a normal armor "green"
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Re: Led's Generic Weapon Mod (UPDATED! April 2 2023)
Wish the first person death animation was a seperate mod
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Re: Led's Generic Weapon Mod (UPDATED! April 2 2023)
Volume of weapons firing is too loud, mod's perfect otherwise.
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Re: Led's Generic Weapon Mod (UPDATED! April 2 2023)
Can you make a version with slower fire rate and reloading? Similar speed to Weapons of Saturn.
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Re: Led's Generic Weapon Mod (UPDATED! April 2 2023)
I've read it somewhere, but I still want to try: is there a good alternative HUD for this mod? Unfortunately, most HUDs don't work. By the way: a really cool mod!!! Thanks.