Led's Generic Weapon Mod (UPDATED! April 2 2023)

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Deadfish
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Re: Led's Generic Weapon Mod (UPDATED! April 2 2023)

Post by Deadfish »

I encountered a bug. When I use your mod "Led's Generic Weapon Mod" (Updated 2nd April, 2023) with a vanilla doom map (Ichinichi) and no other mods, I get infinite ammo with all weapons. No Dehacked.
I have no infinite ammo settings on in gzdoom. I use the doomrunner launcher.
Tested in GZDoom Version: 4.11 stable and also 4.12pre
cosmos10040
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Re: Led's Generic Weapon Mod (UPDATED! April 2 2023)

Post by cosmos10040 »

Voxels are not disabled when loading a new map
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Facínora
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Re: Led's Generic Weapon Mod (UPDATED! April 2 2023)

Post by Facínora »

I recorded a video to test and get to know it. I had fun and I'll be recording more in the near future.
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Fireseth
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Re: Led's Generic Weapon Mod (UPDATED! April 2 2023)

Post by Fireseth »

About four days late, but, happy one-year anniversary to the last update!
TolgaKerem07
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Re: Led's Generic Weapon Mod (UPDATED! April 2 2023)

Post by TolgaKerem07 »

What do you think about the idea of making the BFG a gun that focuses on the green plasma ball instead of a "plasma hitscan shotgun that fires when the green ball hits the wall"? This is the only feature I don't like about vanilla weapons.

Also sometimes ssg and shotgun lags like crazy. Even though all performance settings are turned off. No other gun has this problem. While there is no problem even with the minigun with 6x fire rate, a base SSG shot can sometimes, alternate or not reduce 30 fps.
I AM 616DEVIL
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Re: Led's Generic Weapon Mod (UPDATED! April 2 2023)

Post by I AM 616DEVIL »

I found a bug:

with the "spawn modified items" option

when you take a super armor "blue" and it is below 100 armor you cannot take a normal armor "green"
deeperdead
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Re: Led's Generic Weapon Mod (UPDATED! April 2 2023)

Post by deeperdead »

Wish the first person death animation was a seperate mod
Klemc
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Re: Led's Generic Weapon Mod (UPDATED! April 2 2023)

Post by Klemc »

Volume of weapons firing is too loud, mod's perfect otherwise.
MuhammadJA
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Re: Led's Generic Weapon Mod (UPDATED! April 2 2023)

Post by MuhammadJA »

Can you make a version with slower fire rate and reloading? Similar speed to Weapons of Saturn.
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Mr Gold
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Re: Led's Generic Weapon Mod (UPDATED! April 2 2023)

Post by Mr Gold »

I've read it somewhere, but I still want to try: is there a good alternative HUD for this mod? Unfortunately, most HUDs don't work. By the way: a really cool mod!!! Thanks.

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