Samsara - 0.3666 - World Tour
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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Silentdarkness12
- Posts: 1555
- Joined: Thu Aug 15, 2013 5:34 pm
- Location: Plains of Pride
Re: Samsara - 0.34 - Lit Up Like A Christmas Tree
By the by
*picks up soulsphere item as Duke*
"Picked up 100 health!"
<Duke
<100 health
lel, no
But yeah....the message regarding picking up a soulsphere is obviously less than accurate for Duke.
*picks up soulsphere item as Duke*
"Picked up 100 health!"
<Duke
<100 health
lel, no
But yeah....the message regarding picking up a soulsphere is obviously less than accurate for Duke.
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Wolfytits
- Posts: 4
- Joined: Tue Jan 19, 2016 7:10 pm
Re: Samsara - 0.34 - Lit Up Like A Christmas Tree
You should add the Strife guy to the characters, that'd be awesome!
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Funky Gnoll
- Posts: 221
- Joined: Tue Jul 21, 2009 6:24 pm
Re: Samsara - 0.34 - Lit Up Like A Christmas Tree
The mod author has been over this, Strife Guy is far too powerful.Wolfytits wrote:You should add the Strife guy to the characters, that'd be awesome!
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Silentdarkness12
- Posts: 1555
- Joined: Thu Aug 15, 2013 5:34 pm
- Location: Plains of Pride
Re: Samsara - 0.34 - Lit Up Like A Christmas Tree
Yeah, no. The only proper purpose that Strife Guy would be able to fill anyways is Utility. And we already have Corvus for that.Wolfytits wrote:You should add the Strife guy to the characters, that'd be awesome!
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Viscra Maelstrom
- Posts: 6200
- Joined: Thu Dec 04, 2008 1:14 am
- Location: plergleland
Re: Samsara - 0.34 - Lit Up Like A Christmas Tree
it's already been discussed why he won't be in the roster. the short version is that he'd be too powerful as he'd inherit the traits of all the current heroes, and would be a pain to rebalance, IIRC.
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TerminusEst13
- Posts: 1625
- Joined: Mon Nov 09, 2009 3:08 pm
Re: Samsara - 0.34 - Lit Up Like A Christmas Tree
If you really want to play as him, there's the addons' implementation of Strifeguy, but that's...heh.
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Gardevoir
- Posts: 102
- Joined: Tue May 28, 2013 6:49 am
- Location: Poland, Warsaw
Re: Samsara - 0.34 - Lit Up Like A Christmas Tree
I'm gonna kick your butt Term. When it comes to Extra Heroes' Strife Guy, I made him and later guys that were working on Extra Heroes added buncha things for him. IMO he isn't all that powerful at all as I tried to balance all of his weaps by comparing him to the original characters, although I was thinking about rebalancing his stuff again and changing his ammo system to perhaps resemble the one Ranger uses for his quad missiles/alt. nades, but eh, I don't think that would make anyone change their mind anyway, so I probably won't do that anytime soon.
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Kinsie
- Posts: 7402
- Joined: Fri Oct 22, 2004 9:22 am
- Graphics Processor: nVidia with Vulkan support
- Location: MAP33
Re: Samsara - 0.34 - Lit Up Like A Christmas Tree
That message is handled as a generic pickup message for a custominventory item that does different things depending on what class you're playing. I don't think you can have a different per-class pickup message without doing whatever horrendous nightmare the weapon pickups perform, so I'm not sure how exactly to handle this. Just change the item pickup message to a generic "Health Supercharge!" message?Silentdarkness12 wrote:By the by
*picks up soulsphere item as Duke*
"Picked up 100 health!"
<Duke
<100 health
lel, no
But yeah....the message regarding picking up a soulsphere is obviously less than accurate for Duke.
Probably not the first time someone's threatened to do something to Termus's butt over a Samsara character, to be honest.Gardevoir wrote:I'm gonna kick your butt Term.
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Silentdarkness12
- Posts: 1555
- Joined: Thu Aug 15, 2013 5:34 pm
- Location: Plains of Pride
Re: Samsara - 0.34 - Lit Up Like A Christmas Tree
Yeah, a generic "Supercharge!" message would work best.
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TerminusEst13
- Posts: 1625
- Joined: Mon Nov 09, 2009 3:08 pm
Re: Samsara - 0.34 - Lit Up Like A Christmas Tree
You can with a little ACS magic, and it's relatively simple to as well.Kinsie wrote:That message is handled as a generic pickup message for a custominventory item that does different things depending on what class you're playing. I don't think you can have a different per-class pickup message without doing whatever horrendous nightmare the weapon pickups perform, so I'm not sure how exactly to handle this.
Yell at me later on, I'll send you another chunk of DS code.
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Silentdarkness12
- Posts: 1555
- Joined: Thu Aug 15, 2013 5:34 pm
- Location: Plains of Pride
Re: Samsara - 0.34 - Lit Up Like A Christmas Tree
Term, you wizard.TerminusEst13 wrote:You can with a little ACS magic, and it's relatively simple to as well.Kinsie wrote:That message is handled as a generic pickup message for a custominventory item that does different things depending on what class you're playing. I don't think you can have a different per-class pickup message without doing whatever horrendous nightmare the weapon pickups perform, so I'm not sure how exactly to handle this.
Yell at me later on, I'll send you another chunk of DS code.
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Luigi2600
- Posts: 420
- Joined: Tue Oct 27, 2015 3:41 pm
- Location: New Russia
Re: Samsara - 0.34 - Lit Up Like A Christmas Tree
I'm not a fan of the new player sprites but however all is forgiven for this awesome update. 
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unRyker
- Posts: 170
- Joined: Tue Jul 28, 2015 6:30 am
- Location: United States
Re: Samsara - 0.34 - Lit Up Like A Christmas Tree
I remember fooling around with this some time ago and thoroughly enjoyed it, so I'm glad this has been revived- my only concern however, (trying to remember off the top of my head) I don't remember Corvus or the mage having any ammo requirements and actually capable of two-shotting an imp with the starting wand. That damage capability for so little ammo seems slightly overkill in my opinion. But I may be biased because I actually can't remember how Heretic played.
Please correct me if I'm wrong, but I will download the latest build and play it all tomorrow night (along with Heretic) and edit this post to give my first newer impressions.
Again, I'm really glad to see this being updated once more!
Please correct me if I'm wrong, but I will download the latest build and play it all tomorrow night (along with Heretic) and edit this post to give my first newer impressions.
Again, I'm really glad to see this being updated once more!
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Medicris
- Posts: 125
- Joined: Sat Oct 05, 2013 9:14 pm
- Location: British Columbia
Re: Samsara - 0.34 - Lit Up Like A Christmas Tree
Mage? I think you're thinking of something else, so no need for concern. Corvus's non-starter weapons all need ammo, and the elven wand can't two-shot an imp.
Also, I just remembered something. The Marathon 1 alien weapon didn't fire two bullets at once, it fired one at a time twice as fast. It was basically like Skulltag's old minigun with higher damage and wider spread. It was just something Aleph One's version of Marathon got wrong a long time ago, when it didn't natively support M1 data files.
Also, I just remembered something. The Marathon 1 alien weapon didn't fire two bullets at once, it fired one at a time twice as fast. It was basically like Skulltag's old minigun with higher damage and wider spread. It was just something Aleph One's version of Marathon got wrong a long time ago, when it didn't natively support M1 data files.
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Infirnex
- Posts: 185
- Joined: Sat May 30, 2009 5:30 am
- Location: US
Re: Samsara - 0.34 - Lit Up Like A Christmas Tree
I think he is talking about the Sapphire Wand. Which does not have an ammo requirement.
I do not think it can two shot a DOOM imp, but I do think it can two shot a HERETIC imp. As can a lot of things.
I do not think it can two shot a DOOM imp, but I do think it can two shot a HERETIC imp. As can a lot of things.