Take this for instance:
Code: Select all
ACTOR StrengthPower : PowerDamage
{
DamageFactor "Normal", 10.0
}
This is probably similar to the case reported by Major Cooke for PowerProtection some days ago.
Moderator: GZDoom Developers
Code: Select all
ACTOR StrengthPower : PowerDamage
{
DamageFactor "Normal", 10.0
}