Im looking for a Doom64 weapons mod (only the weapons)

Discuss anything ZDoom-related that doesn't fall into one of the other categories.
Nevander
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Joined: Mon Jan 06, 2014 11:32 pm

Re: Im looking for a Doom64 weapons mod (only the weapons)

Post by Nevander »

All those dynamic lights are working for me as-is. I don't think it's the mod that's doing that since it doesn't redefine any monsters, only inherits.
Nevander
Posts: 2254
Joined: Mon Jan 06, 2014 11:32 pm

Re: Im looking for a Doom64 weapons mod (only the weapons)

Post by Nevander »

The extended version is almost complete, I just need to make some final polish and fix up the flamethrower some more. These new guns are going to kick ass. The Doomguy is gonna wish he had this arsenal during Doom 64. The improvements I've made to the vanilla Doom 64 weapons will be reflected in the standard vanilla version.

So in case it wasn't clear, final file will have:
D64WEAPS.TXT - the readme and credits
D64WEAPS.WAD - the standard vanilla replacement only version
D64WEAPX.WAD - the extended version with new goodies
D64ULTDM.WAD - the MAPINFO lump for use with Ultimate Doom only, for the Unmaker's sake

I have a feeling this will be the definitive Doom 64 weapons only mod for G/ZDoom out there. HYPE! 8-)
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Freaklore1
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Joined: Wed Mar 19, 2014 1:41 pm

Re: Im looking for a Doom64 weapons mod (only the weapons)

Post by Freaklore1 »

Nice,say will the nailgun nails stuck on the walls when shooting at one ? Like in the video.
Nevander
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Joined: Mon Jan 06, 2014 11:32 pm

Re: Im looking for a Doom64 weapons mod (only the weapons)

Post by Nevander »

Indeed they do.
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Freaklore1
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Re: Im looking for a Doom64 weapons mod (only the weapons)

Post by Freaklore1 »

So Nevander.any progress lately ?
Nevander
Posts: 2254
Joined: Mon Jan 06, 2014 11:32 pm

Re: Im looking for a Doom64 weapons mod (only the weapons)

Post by Nevander »

Still working on it. It is almost finished.

Waiting to see what comes of those Nailgun flashes and still trying to work out the Flamethrower. Right now, the sounds are very obnoxious and the damage is ridiculous; it can put a Baron of Hell into a pain state until he's dead.

Been kinda busy lately too, along with finally getting into playing my backlog of megawads. Going through Memento Mori right now on UV. :)

It's fair to say I'll be done with it before the weekend, definitely before the new Doom launches on Friday.
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Freaklore1
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Re: Im looking for a Doom64 weapons mod (only the weapons)

Post by Freaklore1 »

I dont think Aenima will be done with his muzzle flash effect and any other fixes by the time Doom 4 come out.
Nevander
Posts: 2254
Joined: Mon Jan 06, 2014 11:32 pm

Re: Im looking for a Doom64 weapons mod (only the weapons)

Post by Nevander »

Finally fixed the flamethrower. I plan and hope to release the next update tomorrow.
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Freaklore1
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Joined: Wed Mar 19, 2014 1:41 pm

Re: Im looking for a Doom64 weapons mod (only the weapons)

Post by Freaklore1 »

What a coincidence,tomorrow is my birthday (i was born 12 May 1992),thanks for the gift. :wink:
Nevander
Posts: 2254
Joined: Mon Jan 06, 2014 11:32 pm

Re: Im looking for a Doom64 weapons mod (only the weapons)

Post by Nevander »

Sorry for the delay, I slept longer than I wanted to yesterday so it will be delayed one day. It will be a birthday gift anyway. :D
Nevander
Posts: 2254
Joined: Mon Jan 06, 2014 11:32 pm

Re: Im looking for a Doom64 weapons mod (only the weapons)

Post by Nevander »

The extended version and main mod has been finished and updated!

Check here for latest download link

Main changes:
- Five new weapons added in extended version: Uzi, Flamethrower, Nailgun, Railgun, and the Devastator (automatic explosive shotgun... it's a beast)
- Standard Doom 64 weapons have had minor improvements
- The Unmaker is now even sexier than before
- The Super Shotgun and Devastator can now be obtained in The Ultimate Doom (in the previous version, it was actually impossible to get it in The Ultimate Doom without using cheats)
- Dropped items such as the Unmaker and its upgrades will no longer be crushed and vanish from the map
- All weapons (sans Chainsaw) will raise and lower on screen twice as fast for both versions of the mod; seeing how fast the weapons swapped in the new Doom made me want them to be quicker in original Doom as well, the results are refreshing
- Pistol now has a higher quality pickup sprite by using HI_START/HI_END namespace
- Bunch of other stuff I forgot

Full credits are included in the WAD files themselves and alongside them in the text file. Please test and let me know of any problems or concerns.

Enjoy! :D
Last edited by Nevander on Sun May 29, 2016 2:59 am, edited 2 times in total.
Nevander
Posts: 2254
Joined: Mon Jan 06, 2014 11:32 pm

Re: Im looking for a Doom64 weapons mod (only the weapons)

Post by Nevander »

Minor update!

Check here for latest download link

Changes in the 5/21/2016 version:
- Flamethrower infinite looping sound bug fixed
- Flamethrower first person sprite size adjusted
- BulletPuffs added to the Nailgun nail impacts into walls
- Nailgun nails will now stick into the wall instead of sticking on the very tip

As usual, please test and let me know of any other problems.
Last edited by Nevander on Sun May 29, 2016 2:59 am, edited 1 time in total.
Nevander
Posts: 2254
Joined: Mon Jan 06, 2014 11:32 pm

Re: Im looking for a Doom64 weapons mod (only the weapons)

Post by Nevander »

Update!

DOWNLOAD "Doom 64 Weapons" HERE: http://www.mediafire.com/download/ggb2k ... 9-2016.ZIP
DOWNLOAD "Doom 64 Texture Pack and Palette" HERE: http://www.mediafire.com/download/14bp6 ... 9-2016.ZIP

Changes in the 5/29/2016 version:
- No weapons or items should be gibbed by crushers or doors.

As usual, please test and let me know of any other problems. The texture pack was taken out of Super Doom 64.
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