Credits to ShadowTiger for the idea.
Whenever having the freeze command up, it'd be nice if there's a way to push a button, and allow the next 1 tics to play through before freezing everything again. Basically turns off the freeze command for one second and turns it right back on.
This would have no effect if freeze isn't being used.
Highly useful for debugging things and watching for special events.
'nexttic' command
Moderator: GZDoom Developers
- Major Cooke
- Posts: 8209
- Joined: Sun Jan 28, 2007 3:55 pm
- Preferred Pronouns: He/Him
- Operating System Version (Optional): Windows 10
- Graphics Processor: nVidia with Vulkan support
- Location: GZBoomer Town
- Contact:
-
- Posts: 1774
- Joined: Sat Oct 17, 2009 9:40 am
Re: 'nexttic' command
Um, what about:
then use 'b' when you're in freeze mode?
Code: Select all
bind b "freeze ; wait ; freeze"
- Tormentor667
- Posts: 13554
- Joined: Wed Jul 16, 2003 3:52 am
- Preferred Pronouns: He/Him
- Operating System Version (Optional): Windows 11
- Graphics Processor: nVidia (Modern GZDoom)
- Location: Germany
- Contact:
Re: 'nexttic' command
I like Major Cooke's approach
- NeuralStunner
-
- Posts: 12328
- Joined: Tue Jul 21, 2009 12:04 pm
- Preferred Pronouns: No Preference
- Operating System Version (Optional): Windows 11
- Graphics Processor: nVidia with Vulkan support
- Location: capital N, capital S, no space
- Contact:
Re: 'nexttic' command
As Edward-san pointed out, this is cake using existing CCmds. I don't think another builtin is necessary.You can even throw that in your autoexec and not worry about it again.
Code: Select all
alias nexttic "freeze; wait; freeze"
Re: 'nexttic' command
I'm in agreement with NeuralStunner and Edward-san. There's no need for this when a ccmd can easily be built to accomplish the same thing.