[EDGE-Classic] Duke it Out in DOOM (v2.9)
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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CeeJay
- Posts: 1467
- Joined: Sun Mar 14, 2010 2:52 am
Re: [EDGE-Classic] Duke it Out in DOOM (v2.9)
That's my fault, I released it just a few days after 2.9 without much advertising. I'm hoping 3.0 will be the last update of the mod.
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MrRumbleRoses
- Posts: 336
- Joined: Thu Feb 25, 2016 2:01 pm
Re: [EDGE-Classic] Duke it Out in DOOM (v2.9)
that's fine. least i'll know now next time i play Maps Of Chaos with the mod on stream. that episode 3 and such will be able to be completed
Edit: you ever thought about bringing this mod into something outside of the EDGE port? cause it would be cool to see this mod played on other ports somehow. specially since some of the mods can't be really played on EDGE. or even Edge Classic for that matter
Edit: you ever thought about bringing this mod into something outside of the EDGE port? cause it would be cool to see this mod played on other ports somehow. specially since some of the mods can't be really played on EDGE. or even Edge Classic for that matter