[Sprites] Weapon hand templates
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Re: [Sprites] Weapon hand templates
Also, something about the glove's.. Ehm, loose starting sections, however you call those bastard wrinkles on the start of it.. They seem a fair bit longer than other Doomguy gloved hands would have 'em. They seem like they could be surgical gloves if they were stretched. Which I guess is also a bit the fault of the shading used there.
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Re: [Sprites] Weapon hand templates
Yay.
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Re: [Sprites] Weapon hand templates
The skintone looks more olive than human black.
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Re: [Sprites] Weapon hand templates
I can't help but think Deus Ex. Or fallout.MidoriMan wrote:Behold, a lovely set of Agent Zero-type hands, with a new sleeve.
Spoiler:Credits-
Marty Kirra, Neoworm, WildWeasel - Various hands
Psyche.co.uk - The original image for the leather jacket sleeve.
Me - Editing, Splicing, Etc.
BTW, didn't Ceeb have a blood resource? My computer crashed real bad and died back in September and I lost it.
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Re: [Sprites] Weapon hand templates
Oh, and I realize this is a double post, but this warrants it.
Caleb/Agent Zero hands sheet. Thanks, weasel!
Also in Dawn of the Dead form.
Caleb/Agent Zero hands sheet. Thanks, weasel!
Spoiler:Would be great for a WWII wad or any other times that the gloves are off.
Also in Dawn of the Dead form.
Spoiler:
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Re: [Sprites] Weapon hand templates
Is that smg an edit? Thats a nice lookin' smg :3
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Re: [Sprites] Weapon hand templates
The gun I posted? No, its a screenshot rip from a fallout 3 mod added onto the arm he posted. And it's a heavy combat pistol in 14mm. For comparison, I believe .45 is 11.45mm. The closest thing to this round is the S&W .500 round, which is 12 or 13.
Edit: Creepy, similar avatars.
Edit: Creepy, similar avatars.
Last edited by The_Funktasm on Sun Nov 08, 2009 2:16 am, edited 2 times in total.
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Re: [Sprites] Weapon hand templates
14mm pistol was about the size of an SMG, and it made a very loud sound. It was such an epic gun.
The old Fallout games are amazing.
The old Fallout games are amazing.
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Re: [Sprites] Weapon hand templates
Pity the weapon wasn't that good because the only ammo for it was AP ammo, which was utterly useless in Fallout 1 & 2.Xim wrote:14mm pistol was about the size of an SMG, and it made a very loud sound. It was such an epic gun.
The old Fallout games are amazing.
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Re: [Sprites] Weapon hand templates
There are patches that fix that.TheDarkArchon wrote:Pity the weapon wasn't that good because the only ammo for it was AP ammo, which was utterly useless in Fallout 1 & 2.Xim wrote:14mm pistol was about the size of an SMG, and it made a very loud sound. It was such an epic gun.
The old Fallout games are amazing.
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Re: [Sprites] Weapon hand templates
How'd you make it look not like a model rip? It looks awesome!
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Re: [Sprites] Weapon hand templates
I isolated it from the picture, shrank it, cut away the edges until they were smooth, desaturated it, and set it onto the hand.chronoteeth wrote:How'd you make it look not like a model rip? It looks awesome!
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Re: [Sprites] Weapon hand templates
Those Dawn of the Dead hands are awesome.
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Re: [Sprites] Weapon hand templates
I was thinking the exact same thing.Captain Awesome wrote:Those Dawn of the Dead hands are awesome. :D
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Re: [Sprites] Weapon hand templates
Bumping this thread for something that might interest modders. I took the huge hand resource in this thread and recolored the gloves for a personal project. I was going for an olive drab color, but it's more slime green. However, I put the modified glove colors at the bottom for easy recoloring. This means if you want to recolor the gloves a crazy color, now you can very easily! Hopefully this is useful to you guys. :)
I plan on doing a few other handsets too, so watch out for them.
Just noticed a couple of the gloves are messed up. I don't have the patience to fix it right now, but I'll try to soon.
Edit 2:
They've been fixed! If you downloaded the old ones, please replace them.
I plan on doing a few other handsets too, so watch out for them.
Spoiler:Edit:
Just noticed a couple of the gloves are messed up. I don't have the patience to fix it right now, but I'll try to soon.
Edit 2:
They've been fixed! If you downloaded the old ones, please replace them.
Last edited by Snarboo on Thu Sep 16, 2010 3:14 am, edited 1 time in total.