idfreak wrote:Tested with current builds of both GZdoom and Zdoom.
Using DOOMEmulationMonstersv06.pk3 with or without DOOMEmulationWeaponsv06.pk3 crashes both GZdoom and Zdoom - same script error as NullWire mentions above.
DOOMEmulationWeaponsv06.pk3 on its own works great in both for the most part, with the sole exception of some off-center crosshairs (see screenshot).
Otherwise, I love it, DAMN nice weapons. And the new splash screen with original art is very cool.
that cross hire will be fixed soon. i cant play anything on my Gzdoom,so ive been using zandronum 3.0 for single player and zandronum 2.1 for multiplayer. the monsters pk3 needs some work and should be working soon,and thanks for the feedback!
