Looking for a Monster Pack?

Discuss anything ZDoom-related that doesn't fall into one of the other categories.
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Nems
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Re: Looking for a Monster Pack?

Post by Nems »

The previous link I provided for ScoreDoom Monsters Only no longer exists. However the file has been updated to 1.1.5. (:

https://www.moddb.com/mods/scoredoom/do ... mizer-v115

Also I noticed you got the Sun Damage Omen Monster pack listed twice on the first post. :P
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Hellser
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Re: Looking for a Monster Pack?

Post by Hellser »

Updated and fixed. :thumb:
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goldenmob72
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Re: Looking for a Monster Pack?

Post by goldenmob72 »

Pls add Terminator Monster Conversion
https://www.moddb.com/mods/gzdoom-launc ... conversion
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Alb800
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Re: Looking for a Monster Pack?

Post by Alb800 »

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Blackgrowl
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Re: Looking for a Monster Pack?

Post by Blackgrowl »

Can this be added? Good old friend of mine made it, it's a redone version of "Brutal Doom Monsters Only" that removes useless code and adds some cool new stuff like Dynamic Lights, as an optional (thankfully) for those that want it.
https://www.moddb.com/mods/brutal-doom/ ... l-monsters
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CherubCorps
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Re: Looking for a Monster Pack?

Post by CherubCorps »

Oh cool. You've already added Angelic Waifus... Twice.

If you want, you can remove the Doomworld link and move the zdoom link up to where it was. Also mention that they're Doomguy's cutest opponents.
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TheRailgunner
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Re: Looking for a Monster Pack?

Post by TheRailgunner »

So, erm, here's a monsters-only version of Weasel Presents: Nazis v2. I scrubbed it of player and weapon stuff, so it's just the monsters, sounds, and so on. Because Nazis v2 has certain enemy properties that depend on difficulty choice (specifically, its own custom difficulty settings), I added a setting in Options that allows you to scale the damage and speed of enemy projectiles (it really just tells the mod whether to use, say, an easy-difficulty projectile or a hard-difficulty projectile, for example, as they are predefined) and tried to emulate the increased aggressiveness of the higher difficulties (the Tracer Damage setting also regulates this).

EDIT: I updated it with an extra CVAR, which allows you to change the Demon replacements to Spectre replacements (only relevant because the Demon replacements in Nazis v2 are attack dogs, and shooting dogs - even Nazi dogs - just feels bad whenever I play. Shooting Paratroopers and Nazi Mutants instead seems more palatable).
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CherubCorps
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Re: Looking for a Monster Pack?

Post by CherubCorps »

This one has completely gone under the radar. Heretic:Legions. It's a primitive, but fun monster randomizer mod for Heretic that adds 2-3 new baddie type for each monster. The only other gameplay details I've noticed are that some bullets have extra effects and the saberclaws are slightly faster. For heretic only.

viewtopic.php?f=43&t=31588
Last edited by CherubCorps on Wed Jul 07, 2021 5:40 am, edited 1 time in total.
Untitled
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Re: Looking for a Monster Pack?

Post by Untitled »

I would like it if you added my own Dehacked Attack to the list, as it's a (kind of weird) little monster compilation wad: viewtopic.php?f=43&t=72362
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Nems
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Re: Looking for a Monster Pack?

Post by Nems »

I found a monsters-only version of Shut Up And Bleed floating around on ModDB. Might as well post it here. \ :V /

https://www.moddb.com/games/doom-ii/add ... sters-only
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Hellser
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Re: Looking for a Monster Pack?

Post by Hellser »

Updated. :thumb:

Thank you everyone for their suggestions. :)
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CherubCorps
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Re: Looking for a Monster Pack?

Post by CherubCorps »

Xenomorph Madness

viewtopic.php?f=43&t=72709
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Hellser
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Re: Looking for a Monster Pack?

Post by Hellser »

Update. :)
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RastaManGames
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Re: Looking for a Monster Pack?

Post by RastaManGames »

I just want some enemy pack, that can contain only humans in a form on thugs, punks, gopniks and etc.
Only outlaws with modern weapons (like glock-17 or ak-47), but i can't find anything right. Pinkies may be melee variants or furious dogs. Barons, CyberDemons and other strong mobs can be powerful variants of humans with good armor and dope weapons.
Sad, that there is nothing something like combined pack with various bandits from "KingPin: Life Of Crime" and "Max Payne 1/2" with "Condemned: Criminal Origins" (maybe also "ManHunt as well)...
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Nems
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Re: Looking for a Monster Pack?

Post by Nems »

Xim's GZDoom 3 mod has a separate file for its monsters so you can mix and match it with other weapon mods if you prefer. c:

viewtopic.php?f=43&t=72960

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