Pipe Dreams/Hack Minigame

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TheMisterCat
Posts: 53
Joined: Sun Jul 25, 2010 7:25 pm

Pipe Dreams/Hack Minigame

Post by TheMisterCat »

Someone on IRC was saying this would be a cool idea. So here you go:
Spoiler:
Written in GDCC over a couple of days.

Simply named execute Hackscript (WinScriptNumber, WinScriptArgument, Difficulty) off a line or actor, and create your own win scripts.

Will named execute HackFail (no arguments) if you lose, the example map simply takes 5hp.

Difficulty should range from 0-5, 5 being pretty much impossible.

download: https://dl.dropboxusercontent.com/u/109003827/hack.pk3
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BFG
Posts: 603
Joined: Tue Feb 17, 2015 5:54 am
Location: Germany

Re: Pipe Dreams/Hack Minigame

Post by BFG »

Good aye mate, an excellent use of the doom engine, classic!
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SuperSomariDX
Posts: 188
Joined: Tue Jul 01, 2014 10:44 am
Operating System Version (Optional): Windows 10/Linux Mint
Location: Stuck in Illbleed once more.

Re: Pipe Dreams/Hack Minigame

Post by SuperSomariDX »

Could definitely be useful as a puzzle to lower the liquid level in a map. Quite amazing, i must say.
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YukesVonFaust
Posts: 1349
Joined: Mon Feb 09, 2015 9:00 am
Location: in an undisclosed location that is the philippines

Re: Pipe Dreams/Hack Minigame

Post by YukesVonFaust »

*tries the mod* this is interesting...
*solves the puzzle and the Door opens*
*a bunch of Cybies*
OH YOU SON OF A- *DSSLOP*

Nicely made! pretty useful for Puzzles!

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