Flaoc wrote:
id like to report the spread on the vanilla beautiful ssg far too wide severely reducing the range/accuracy of the ssg meanwhile if you disable beautiful weapons the spread returns to how its supposed to act
testing by firing ssg 25 times at this wall in well of souls.. 1st image is the ssg with beautiful weapons disabled while 2nd image is beautiful weapons on with player weapons set to vanilla.. so something must be up if the spread is that much worse on the beautiful vanilla ssg
The basic values are the same as in vanilla. Here are my screenshots after firing about 100 times from Beautiful and vanilla SSGs:
However, you seem to be right to a degree. All this time I trusted the wiki, but in fact the information about A_FireShotgun2() function is wildly innacurate. It doesn't even call A_FireBullets, and while the general accuracy in Beautiful Doom is the same, the RNG is different enough for the spread pattern being the same size but of different shape.
When I get the chance, I'll see if I can make it more precise.