GZDOOM 64

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StrikerMan780
Posts: 486
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Re: GZDOOM 64

Post by StrikerMan780 »

Looks like you used a lot of Footman's D64Stuff code. Did you credit him?
loismustdie555
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Re: GZDOOM 64

Post by loismustdie555 »

I'd recommend recommending Super Doom64 for the weapons and monsters rather than the Data file you've currently got. It's better in my opinion. It's not exact faithful vanilla but it is way better while still retaining the exact some sprites, just some weapons have some more frames and such.

Either way, thanks for this, I was actually trying to do exactly this for the past week or so. But never finished it. Glad to know it's been done. :D
Night Side
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Re: GZDOOM 64

Post by Night Side »

armymen12002003 wrote:Good set of maps which i have a nit pick wouldn't it be possible to just convert the music file to .ogg to lower the file size cause 311mb is a bit much don't ya think?
At the time nor thought about it, I was excited wanting to launch soon for you who forgot that I'm sorry
StrikerMan780 wrote:Looks like you used a lot of Footman's D64Stuff code. Did you credit him?
Agradecimentos e fontes = Thanks and sources

http://nightsidemail.wix.com/gzdoom64#!blank/l3kzh
loismustdie555 wrote:I'd recommend recommending Super Doom64 for the weapons and monsters rather than the Data file you've currently got. It's better in my opinion. It's not exact faithful vanilla but it is way better while still retaining the exact some sprites, just some weapons have some more frames and such.

Either way, thanks for this, I was actually trying to do exactly this for the past week or so. But never finished it. Glad to know it's been done. :D
I thank you, I'll take a look at this Super Doom 64
jdagenet
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Joined: Tue Aug 09, 2011 10:26 pm

Re: GZDOOM 64

Post by jdagenet »

I'm having issues extracting the RAR, anyway you could re-compress your source data and update the links? From the looks of it, this looks really faithful to the original and I'd like to try it :)
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BFG
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Re: GZDOOM 64

Post by BFG »

Spoiler:
^ That's just awesome, seeing a Vile in D64. I think he actually fits into the style of D64 without any sprite change, though he'd probably need to be changed to a dark purple-ish color and have a dark orange flame.
Night Side
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Re: GZDOOM 64

Post by Night Side »

There are applications, updated the links, now the files are in .zip format
Night Side
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Re: GZDOOM 64

Post by Night Side »

Added an update by Matheus Silagi II
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Crudux Cruo
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Re: GZDOOM 64

Post by Crudux Cruo »

Hey thanks for doing this, i've been looking for a long time for a d64 mod for gzdoom that was half decent, and it appears i have found it in your project :)
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Carbine Dioxide
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Re: GZDOOM 64

Post by Carbine Dioxide »

This is pretty cool, I'll keep an eye on this.
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Shane
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Re: GZDOOM 64

Post by Shane »

Awesome work so far. I love playing through Doom 64 on Nightmare. Here, have a mirror.

http://gam.thewaitingroom.org/doom/GZDOOM64.zip
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-Ghost-
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Re: GZDOOM 64

Post by -Ghost- »

Great mod! I'm really happy to see Doom 64 finally make the transition into GzDoom. I agree on using Super Doom64 as well.

Is there any way to get the SmoothDoom 64 weapons working with this? I've been playing around with it a little but it looks like weapon pickups don't work.
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thonglover
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Re: GZDOOM 64

Post by thonglover »

It's really not hard to post screenshots ya' know?
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VGA
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Re: GZDOOM 64

Post by VGA »

Can someone please explain to me the differences between this and Doom 64 EX? I haven't actually played Doom 64 and I'm planning to, so I want to choose the best way.
thonglover wrote:It's really not hard to post screenshots ya' know?
There are screenshots on his site.
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thonglover
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Re: GZDOOM 64

Post by thonglover »

VGA wrote:Can someone please explain to me the differences between this and Doom 64 EX? I haven't actually played Doom 64 and I'm planning to, so I want to choose the best way.
thonglover wrote:It's really not hard to post screenshots ya' know?
There are screenshots on his site.
Ah thank you
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YukiHerz
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Re: GZDOOM 64

Post by YukiHerz »

ImageImage

Fixes and stuff, a better fullscreen hud, restored classic hud which needs some work, edited shotgun guy and chaingun guy, will upload as an addon to this when i'm done changing stuff.

Note: I recommend loading Nashblud and qtilt with this.

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