GZDOOM 64
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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Re: GZDOOM 64
Looks like you used a lot of Footman's D64Stuff code. Did you credit him?
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Re: GZDOOM 64
I'd recommend recommending Super Doom64 for the weapons and monsters rather than the Data file you've currently got. It's better in my opinion. It's not exact faithful vanilla but it is way better while still retaining the exact some sprites, just some weapons have some more frames and such.
Either way, thanks for this, I was actually trying to do exactly this for the past week or so. But never finished it. Glad to know it's been done.
Either way, thanks for this, I was actually trying to do exactly this for the past week or so. But never finished it. Glad to know it's been done.
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Re: GZDOOM 64
At the time nor thought about it, I was excited wanting to launch soon for you who forgot that I'm sorryarmymen12002003 wrote:Good set of maps which i have a nit pick wouldn't it be possible to just convert the music file to .ogg to lower the file size cause 311mb is a bit much don't ya think?
Agradecimentos e fontes = Thanks and sourcesStrikerMan780 wrote:Looks like you used a lot of Footman's D64Stuff code. Did you credit him?
http://nightsidemail.wix.com/gzdoom64#!blank/l3kzh
I thank you, I'll take a look at this Super Doom 64loismustdie555 wrote:I'd recommend recommending Super Doom64 for the weapons and monsters rather than the Data file you've currently got. It's better in my opinion. It's not exact faithful vanilla but it is way better while still retaining the exact some sprites, just some weapons have some more frames and such.
Either way, thanks for this, I was actually trying to do exactly this for the past week or so. But never finished it. Glad to know it's been done.
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Re: GZDOOM 64
I'm having issues extracting the RAR, anyway you could re-compress your source data and update the links? From the looks of it, this looks really faithful to the original and I'd like to try it
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Re: GZDOOM 64
Spoiler:^ That's just awesome, seeing a Vile in D64. I think he actually fits into the style of D64 without any sprite change, though he'd probably need to be changed to a dark purple-ish color and have a dark orange flame.
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Re: GZDOOM 64
There are applications, updated the links, now the files are in .zip format
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Re: GZDOOM 64
Added an update by Matheus Silagi II
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Re: GZDOOM 64
Hey thanks for doing this, i've been looking for a long time for a d64 mod for gzdoom that was half decent, and it appears i have found it in your project
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Re: GZDOOM 64
This is pretty cool, I'll keep an eye on this.
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Re: GZDOOM 64
Awesome work so far. I love playing through Doom 64 on Nightmare. Here, have a mirror.
http://gam.thewaitingroom.org/doom/GZDOOM64.zip
http://gam.thewaitingroom.org/doom/GZDOOM64.zip
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Re: GZDOOM 64
Great mod! I'm really happy to see Doom 64 finally make the transition into GzDoom. I agree on using Super Doom64 as well.
Is there any way to get the SmoothDoom 64 weapons working with this? I've been playing around with it a little but it looks like weapon pickups don't work.
Is there any way to get the SmoothDoom 64 weapons working with this? I've been playing around with it a little but it looks like weapon pickups don't work.
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Re: GZDOOM 64
It's really not hard to post screenshots ya' know?
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Re: GZDOOM 64
Can someone please explain to me the differences between this and Doom 64 EX? I haven't actually played Doom 64 and I'm planning to, so I want to choose the best way.
There are screenshots on his site.thonglover wrote:It's really not hard to post screenshots ya' know?
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Re: GZDOOM 64
Ah thank youVGA wrote:Can someone please explain to me the differences between this and Doom 64 EX? I haven't actually played Doom 64 and I'm planning to, so I want to choose the best way.
There are screenshots on his site.thonglover wrote:It's really not hard to post screenshots ya' know?
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