Sprite software in Humble Bundle

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DaMan
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Sprite software in Humble Bundle

Post by DaMan »

https://www.humblebundle.com
Spriter Pro and Sprite Lamp in the $12 tier. There's free stuff below that too.
Not an artist so not sure if these would be of any use for Doom.
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Blox
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Re: Sprite software in Humble Bundle

Post by Blox »

Sprite lamp is a pretty fun thing to play around with, and it's bound to come in handy should you do graphics for a 2D game.

Go grab it.
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NeuralStunner
 
 
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Re: Sprite software in Humble Bundle

Post by NeuralStunner »

I bought this yesterday and not entirely sure why. Spriter Pro looks badass though.
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DaMan
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Re: Sprite software in Humble Bundle

Post by DaMan »

Pro Motion added.
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Amuscaria
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Re: Sprite software in Humble Bundle

Post by Amuscaria »

Neat :D
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SyntherAugustus
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Re: Sprite software in Humble Bundle

Post by SyntherAugustus »

Thanks for the heads up.
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NeuralStunner
 
 
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Re: Sprite software in Humble Bundle

Post by NeuralStunner »

DaMan wrote:Pro Motion added.
Huh. Looks like a lot of good stuff has been added since I bought in. It's almost like getting free stuff! :)
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Viscra Maelstrom
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Re: Sprite software in Humble Bundle

Post by Viscra Maelstrom »

wow. i'm not game-developer, but is it worth it to pitch in money for this bundle anyway?
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leileilol
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Re: Sprite software in Humble Bundle

Post by leileilol »

Like fancy shaders in Unity, Sprite tools and graphics packs are not going to bandaid bad design/poor effort. It'll still be more @GREENLIGHTGOLD material. Optimistic to see what obvious humble customers will appear there especailly after the RPGMaker bundle's $1 influx. :)
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Blox
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Re: Sprite software in Humble Bundle

Post by Blox »

Sprite Lamp can't even be used unless you have some decent art horsepower, since for you to get decent results out of Image this you have to draw Image all of this to get
Image
and if your grafixguy sucks you can forget all about this shit.

It's a fancy tool for high quality projects.
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NeuralStunner
 
 
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Re: Sprite software in Humble Bundle

Post by NeuralStunner »

I suppose you could use basic Blender models for reference. Might seem silly to use a 3D modelling program in a 2D project, but...
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kodi
 
 
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Re: Sprite software in Humble Bundle

Post by kodi »

I've been thinking a lot about how using actual 3d models with some kind of mosaic shader that accounts for distance so you get what appears to be a dynamically generated sprite would work in a game with retro aesthetics.

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