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[DEV ONLY] - FIX: Riotgun having some odd frame twitching during the firing animation - NEW: Kick, slide, and ammo toss are now separated and considered player actions that can be done at any time during reloading, switching, or firing weapons!
When I made Iron Man mode, I wanted to tweak a few things to make the game feel even smoother and restrict the player a bit less so you don't feel like some of the tools at your disposal could ever be used. The kick was one of these things - you had to decide to not shoot or reload to simply kick an enemy and that was something I very much hated for a LONG time.
Finally got around to making this an action that can be done at any point during gameplay - whether you are reloading, switching, or firing weapons, you can now kick when you want to have some extra defensive maneuvers when you are left defenseless while reloading or want to make a demon back off while firing.