[WIP][RELEASE] The Gunslinger: A Fistful of Death
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Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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Re: [WIP][RELEASE] The Gunslinger: A Fistful of Death
Not a bad mod. The guns feel pretty powerful for the most part. What do you plan on changing the Chainsaw, the Plasma Rifle and the BFG too? Also, I feel like the TNT should be a little more powerful. Maybe it's just me but I feel like it barely leaves a dent in anything stronger than a Cacodemon.
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Re: [WIP][RELEASE] The Gunslinger: A Fistful of Death
I think the TNT is fine. The BFG will be a gatling gun, the chainsaw will probably be some sort of combat knife, and I don't have any idea what to do with the plasma rifle.
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Re: [WIP][RELEASE] The Gunslinger: A Fistful of Death
This is much better:xenoxols wrote:I think the TNT is fine. The BFG will be a gatling gun, the chainsaw will probably be some sort of combat knife, and I don't have any idea what to do with the plasma rifle.
Plasma Rifle: Gatling Gun
BFG: Western Cannon
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Re: [WIP][RELEASE] The Gunslinger: A Fistful of Death
I've uncompressed the .pk3 and noticed there's a set of seemingly random textures for hands. Are you planning on adding hand-to-hand melee at some point or is it just to create sprites more quickly?
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Re: [WIP][RELEASE] The Gunslinger: A Fistful of Death
Wait, aren't you already working on a Doom Western mod?
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Re: [WIP][RELEASE] The Gunslinger: A Fistful of Death
This is the old one. Gunslinger 2.0 is the one that I'm currently working on.
Those are for saving file size with zdoom's TEXTURES system.Kennethern wrote:I've uncompressed the .pk3 and noticed there's a set of seemingly random textures for hands. Are you planning on adding hand-to-hand melee at some point or is it just to create sprites more quickly?