Some gaming philosophizing
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Re: Some gaming philosophizing
I must admit, I agree. I would have liked WADS and mouse back in the day, if only to look around in the same manner that Doom already allowed. Moving around with just the arrow keys and alt strafing was a bit difficult. I can't really go back to it nowadays without my skill taking a nosedive since I'm so used to the more snappy mouse.
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Re: Some gaming philosophizing
Same issue with FPS games on the original Playstation. I would have enjoyed them MUCH more with proper mouse control.
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Re: Some gaming philosophizing
As someone who owned an N64 instead of a PSX back during the '90s, I recommend you appreciate being blessed with dual joysticks. 
Perfect Dark is still a good game, but dear Lord I have trouble going back to the N64 trident.

Perfect Dark is still a good game, but dear Lord I have trouble going back to the N64 trident.
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Re: Some gaming philosophizing
Technology Vs. Aesthetics:
While this flash game remake of Ninja Golf is technologically superior in both graphics and sound:
http://www.i-mockery.com/minimocks/ninj ... shgame.php
I find the original Atari 7800 version more aesthetically pleasing:
https://www.youtube.com/watch?v=maKuCZi7MEc
This is not due to nostalgic feelings, but rather that I find the remake's artwork damn ugly.
While this flash game remake of Ninja Golf is technologically superior in both graphics and sound:
http://www.i-mockery.com/minimocks/ninj ... shgame.php
I find the original Atari 7800 version more aesthetically pleasing:
https://www.youtube.com/watch?v=maKuCZi7MEc
This is not due to nostalgic feelings, but rather that I find the remake's artwork damn ugly.
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Re: Some gaming philosophizing
Just want to say that that remake is terrible. (They even stole some music assets from Sonic.) A competent remake might be able to capture the aesthetic just fine and "feel" like the original.Naniyue wrote:Technology Vs. Aesthetics:
While this flash game remake of Ninja Golf is technologically superior in both graphics and sound:
http://www.i-mockery.com/minimocks/ninj ... shgame.php
I find the original Atari 7800 version more aesthetically pleasing:
https://www.youtube.com/watch?v=maKuCZi7MEc
This is not due to nostalgic feelings, but rather that I find the remake's artwork damn ugly.
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Re: Some gaming philosophizing
Just because I love using it, here's a video that discusses just that:
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Re: Some gaming philosophizing
Perfect choice of video! I recommend it!
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Re: Some gaming philosophizing
Ever just want to play something simple?
While I love all of the graphical detail and complex play mechanics of many modern games, sometimes I just want to play something simple, like an old NES game, or even something for the
Atari 2600. Is this a product of growing up with the simple stuff, or do younger gamers
at times feel the same way?
While I love all of the graphical detail and complex play mechanics of many modern games, sometimes I just want to play something simple, like an old NES game, or even something for the
Atari 2600. Is this a product of growing up with the simple stuff, or do younger gamers
at times feel the same way?
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Re: Some gaming philosophizing
I personally prefer simplicity in a video game. The reason I play video games is to relax and get immersed in them. If a game has complex game mechanics, but a simple intention, then I consider it simple and enjoy it. If a game has very simple game mechanics and features, but the object of it is too awkward and complicated, then I can't really enjoy it all that much.
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Re: Some gaming philosophizing
I think it's a matter of elegance.
It's easy to achieve elegance through simplicity, so more often than not simple games do what they set out to do than a game that relies on many, many mechanics working in tandem. However, simplicity in itself does not bring elegance, rather the execution.
It's easy to achieve elegance through simplicity, so more often than not simple games do what they set out to do than a game that relies on many, many mechanics working in tandem. However, simplicity in itself does not bring elegance, rather the execution.
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Re: Some gaming philosophizing
GooberMan wrote:Damned kids these days don't give a rats about the true greats like Fatty Arbuckle, Buster Keaton, and Charlie Chaplin.
Yeah right, glorification of the old, just because it's old, not because it's actually better than the new...
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Re: Some gaming philosophizing
I find it funny that tonight I played a couple areas of Quake 4, then sat back with a GBA and played Solar Striker. I guess I'm just getting old, reflecting on all of the changes, advancements, play styles, etc. that video games have achieved to date.
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Re: Some gaming philosophizing
"Blow up an Ur-quan for me, Captain."
-That moment you realize a sequel to a game pretty much creates an entirely new game out of the original. Star Control 2, Road of the Dead 2, for just examples off the top of my head.
Moments like this seem pretty rare in gaming, at least mainstream gaming. In these two examples the change from the original game is pretty extreme, but you could play them very similarly to the original if you wanted. (maybe not Road of the Dead 2, it's much more centered around shooting things than the first) Usually we get incremental changes to a game (Tecmo Bowl to Tecmo Super Bowl) that make it better but not appreciably so unless you go back several iterations without it.
-That moment you realize a sequel to a game pretty much creates an entirely new game out of the original. Star Control 2, Road of the Dead 2, for just examples off the top of my head.
Moments like this seem pretty rare in gaming, at least mainstream gaming. In these two examples the change from the original game is pretty extreme, but you could play them very similarly to the original if you wanted. (maybe not Road of the Dead 2, it's much more centered around shooting things than the first) Usually we get incremental changes to a game (Tecmo Bowl to Tecmo Super Bowl) that make it better but not appreciably so unless you go back several iterations without it.
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Re: Some gaming philosophizing
I hadn't really thought of that, but looking back on Star Control 2 (or the Ur-quan Masters version anyway), and the original Star Control, I see what you mean. Yeah, doesn't seem to happen often that way.