[Early] Colourfull Hell - Arsenal v11 (Benellus rune)
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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- Posts: 124
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Re: [Early] Colourfull Hell - Arsenal v7a
Hotfix!
-Fixed rocket launcher console spamming.
-Fixed mancubie's arm levitation.
-Some balance tweaks
-Fixed rocket launcher console spamming.
-Fixed mancubie's arm levitation.
-Some balance tweaks
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- Joined: Sun Mar 22, 2015 5:34 pm
Re: [Early] Colourfull Hell - Arsenal v7a
i keep getting error when i try arsenal weapons only
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Re: [Early] Colourfull Hell - Arsenal v7a
I can't wait for the scientist's syringe gun. You're going to implement it, right?
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Re: [Early] Colourfull Hell - Arsenal v7a
Could you copy the errors here?manhunt7130 wrote:i keep getting error when i try arsenal weapons only
Of course! But first, i need to find good sprites for this thing, but, i guess, in the next update i'll done it.4thcharacter wrote:I can't wait for the scientist's syringe gun. You're going to implement it, right?
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Re: [Early] Colourfull Hell - Arsenal v7a
Could you copy the errors here?TheSkyBug wrote:manhunt7130 wrote:i keep getting error when i try arsenal weapons only
Execution could not continue.
Could not find script lump 'decorate/Weapons/DarkBFG'
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Re: [Early] Colourfull Hell - Arsenal v7a
Oh fu...manhunt7130 wrote:Could you copy the errors here?TheSkyBug wrote:manhunt7130 wrote:i keep getting error when i try arsenal weapons only
Execution could not continue.
Could not find script lump 'decorate/Weapons/DarkBFG'
Sorry, fixed.
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Re: [Early] Colourfull Hell - Arsenal v7a
Progress is heavily slowed by school, but I have some good news! There are 40 guns in arsenal for now!
Here are the 40 gun: the Benellus' (White shotgunner) new drop:
Here are the 40 gun: the Benellus' (White shotgunner) new drop:
Spoiler:
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Re: [Early] Colourfull Hell - Arsenal v8
Update!
-Added 6 new guns.
-Added logo to the OP.
-Fixed some bugs.
-Balance changes.
Well... There is no weapon limit switcher, or syringe gun, because it's much harder to do than i've think. I hope, to the next update i'll done both things.
-Added 6 new guns.
-Added logo to the OP.
-Fixed some bugs.
-Balance changes.
Well... There is no weapon limit switcher, or syringe gun, because it's much harder to do than i've think. I hope, to the next update i'll done both things.
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- Location: Here, stupid.
Re: [Early] Colourfull Hell - Arsenal v8
It would be nice to actually be consulted before you implement stuff from my mod into yours. Stuff like the Revolver and BFG10K is obviously fine, they're publicly available, but stuff like the Steel Beast, that's unique to my mod, it's kinda... poor taste. The gun itself is a simple, minor edit of a trench gun sprite with the bayonet removed and the pump recolored blue; surely if you wanted a cool special shotgun you could've done your own kind of edit, rather than just taking mine.
Also, crediting projects that you took resources from, instead of the people who made them is not what you should be doing. For instance, the Revolver reload you are using was made by Sgt. Shivers, not DoomRL Arsenal. Just saying.
Also, crediting projects that you took resources from, instead of the people who made them is not what you should be doing. For instance, the Revolver reload you are using was made by Sgt. Shivers, not DoomRL Arsenal. Just saying.
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Re: [Early] Colourfull Hell - Arsenal v8
Ok, sorry, I'll replaces this sprites by something else, when find it (I'm the poor painter, so making my own weapon for me - it's impossible task), and rewrite credits.Yholl wrote:It would be nice to actually be consulted before you implement stuff from my mod into yours. Stuff like the Revolver and BFG10K is obviously fine, they're publicly available, but stuff like the Steel Beast, that's unique to my mod, it's kinda... poor taste. The gun itself is a simple, minor edit of a trench gun sprite with the bayonet removed and the pump recolored blue; surely if you wanted a cool special shotgun you could've done your own kind of edit, rather than just taking mine.
Also, crediting projects that you took resources from, instead of the people who made them is not what you should be doing. For instance, the Revolver reload you are using was made by Sgt. Shivers, not DoomRL Arsenal. Just saying.
Sorry again

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Re: [Early] Colourfull Hell - Arsenal v8
Some error on the weapons only pack:
Execution could not continue.
Script error, "colourfullHell77-AW.v8.pk3:decaldef" line 28:
ImpactArnoldGrenade is not an actor.
Also, you might want to set GrenadeAmmo's inventory.maxamount to inventory.interhubamount because every time you move on to the next map the number of the kept grenades in your inventory goes back to 1.
Execution could not continue.
Script error, "colourfullHell77-AW.v8.pk3:decaldef" line 28:
ImpactArnoldGrenade is not an actor.
Also, you might want to set GrenadeAmmo's inventory.maxamount to inventory.interhubamount because every time you move on to the next map the number of the kept grenades in your inventory goes back to 1.
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- Joined: Mon Mar 09, 2015 4:58 am
Re: [Early] Colourfull Hell - Arsenal v8a
Small update:
-Replaced the Godly Shotgun's sprites.
-Updated to a nes version of Colourfull Hell.
-Fixed AW crash.
-Fixed rifle grenades disappearing when moving to the next map.
-Replaced the Godly Shotgun's sprites.
-Updated to a nes version of Colourfull Hell.
-Fixed AW crash.
-Fixed rifle grenades disappearing when moving to the next map.
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- Posts: 124
- Joined: Mon Mar 09, 2015 4:58 am
Re: [Early] Colourfull Hell - Arsenal v8b
Well, there was a long time since the last update. So, here i publish another of them:
-Added 2 new guns.
-Redone the starting beretta - now it's very accurate and not so useless.
-Some another small changes.
Also, I'm tired of making this mod, so... For now it's temporary frozen... Again. When i'll finish my another upcoming projects, maybe i'll come back to developing this.
-Added 2 new guns.
-Redone the starting beretta - now it's very accurate and not so useless.
-Some another small changes.
Also, I'm tired of making this mod, so... For now it's temporary frozen... Again. When i'll finish my another upcoming projects, maybe i'll come back to developing this.
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- Posts: 124
- Joined: Mon Mar 09, 2015 4:58 am
Re: [Early] Colourfull Hell - Arsenal v8b
Yep, it lives again! Not sure if for long, but anyway:
-Updated addon to newest version of CH.
-Added more graphical effects.
-Added 3 new guns (1 of them is ridiculous, and 1 of them is some kind of "Super weapon")
-Added new "Special weapon" system - you can find it, equip, and then use at any time by pressing a hotkey! For now only 2 spec. weapons available, but there will be more of them... I hope...
-Added some CVAR options!
-Added the first custom powerup that will be dropping from monsters.
-Tons of balance tweaks and bugfixes.
-Some other things that I may forgot.
So, please, enjoy!
P.S.: Sorry, but there are no AW and ACP versions, since I was too lazy to make them.
-Updated addon to newest version of CH.
-Added more graphical effects.
-Added 3 new guns (1 of them is ridiculous, and 1 of them is some kind of "Super weapon")
-Added new "Special weapon" system - you can find it, equip, and then use at any time by pressing a hotkey! For now only 2 spec. weapons available, but there will be more of them... I hope...
-Added some CVAR options!
-Added the first custom powerup that will be dropping from monsters.
-Tons of balance tweaks and bugfixes.
-Some other things that I may forgot.
So, please, enjoy!
P.S.: Sorry, but there are no AW and ACP versions, since I was too lazy to make them.
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Re: [Early] Colourfull Hell - Arsenal v9
Good to know it still lives!